Post: Real Time Game Memory Modding
01-02-2013, 11:16 PM #1
D3cH
Zombie Cakes Maker
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First off I want to say special thanks to aerosoul94, we discovered this few months ago, we did alot of mods, and now this is the time for release!

Ok, so now I'll explain how to edit memory of PS3 games in real time.

Tools needed :

  • A PS3 with a DEX firmware
  • ProDG Target Manager and ProDG Debugger (they got leaked just google it)
  • make_fself.exe
  • The ELF file of the game you want to mod


/!\ - Your PS3 must be wired, it will not work if you're using WiFi - /!\

Ok first, start ProDG Target Manager and go on "Search For Targets" then press the refresh button to start scanning, if all is ok your PS3 should be detected, just right click on it and move it to "Debugging Station" group then double click on it, it will add your PS3 into your targets list.

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Now in your targets list, right click on your PS3 then choose "Connect", once your PS3 is connected you can start ProDG Debugger (if it's asking you to select a target then just select your PS3).
You will see a window called "Memory", that's in this window that you will edit the memory of the game you want.

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Ok now you need to make a fself (with make_fself.exe) of the ELF you want to edit memory, just go into cmd then put make_fself x.elf EBOOT.BIN where x is your ELF (it will create the EBOOT), once you have your file just put it in your PS3 in the right game folder.

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In ProDG Debugger you should see a process appear in the "Processes" window, right click on it then choose "Attach Process" then "Continue without symbols" now your process is attached and you can view memory, but when you attach it, ProDG pauses the process, you have to continue it, just go in ProDG Target Manager, expand the list of your PS3, go to "Kernel Explorer", highlight the process then press the "Continue" icon (you can also continue it with ProDG Debugger).

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Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.

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Here is a screen of how it looks like :

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Example of real time modding :



Enjoy your memory editing !! Smile
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The following 296 users say thank you to D3cH for this useful post:

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03-04-2013, 03:19 AM #416
Eat_Ur_Food
Vault dweller
Originally posted by infinityredDot View Post
i want to downgrade my 4.31 ps3 to 3.55 without an e3 flasher how can i do it? pls help me


No way to downgrade a 3.56+ ps3 without a flasher, sorry.
03-05-2013, 07:15 PM #417
EdiTzZ
EdiTzZMoDz
Originally posted by D3cH View Post
Hello everyone!

First off I want to say special thanks to aerosoul94, we discovered this few months ago, we did alot of mods, and now this is the time for release!

Ok, so now I'll explain how to edit memory of PS3 games in real time.

Tools needed :

  • A PS3 with a DEX firmware
  • ProDG Target Manager and ProDG Debugger (they got leaked just google it)
  • make_fself.exe
  • The ELF file of the game you want to mod


/!\ - Your PS3 must be wired, it will not work if you're using WiFi - /!\

Ok first, start ProDG Target Manager and go on "Search For Targets" then press the refresh button to start scanning, if all is ok your PS3 should be detected, just right click on it and move it to "Debugging Station" group then double click on it, it will add your PS3 into your targets list.

You must login or register to view this content.

You must login or register to view this content.

Now in your targets list, right click on your PS3 then choose "Connect", once your PS3 is connected you can start ProDG Debugger (if it's asking you to select a target then just select your PS3).
You will see a window called "Memory", that's in this window that you will edit the memory of the game you want.

You must login or register to view this content.

Ok now you need to make a fself (with make_fself.exe) of the ELF you want to edit memory, just go into cmd then put make_fself x.elf EBOOT.BIN where x is your ELF (it will create the EBOOT), once you have your file just put it in your PS3 in the right game folder.

You must login or register to view this content.

In ProDG Debugger you should see a process appear in the "Processes" window, right click on it then choose "Attach Process" then "Continue without symbols" now your process is attached and you can view memory, but when you attach it, ProDG pauses the process, you have to continue it, just go in ProDG Target Manager, expand the list of your PS3, go to "Kernel Explorer", highlight the process then press the "Continue" icon (you can also continue it with ProDG Debugger).

You must login or register to view this content.

You must login or register to view this content.

Now you're done and you can edit memory of your game, by the way there are other options in ProDG Debugger, you can add breakpoints, show disassembly, etc. Also don't forget to refresh memory or just enable "Auto Update" option.

You must login or register to view this content.

Here is a screen of how it looks like :

You must login or register to view this content.

Example of real time modding :



Enjoy your memory editing !! Smile



I've done all of these steps, but if I attached the process and after I continued it, all processes are sleeping... :(
Please help me... But I can still play...

PIC
[ATTACH=CONFIG]22505[/ATTACH]

Thanks in advance...

EdiTzZ
03-05-2013, 10:01 PM #418
Ace
Former Staff Member
Thank you for this alot!
03-06-2013, 08:48 AM #419
can I do it witout jailbreak?
03-06-2013, 09:08 AM #420
Inaudax
Bounty hunter
Originally posted by Ezekiel
can I do it witout jailbreak?


No.

Does anybody here have problems with any certain game while using the Network Single setting from the debug menu?

On my side, everything is working fine with the "Single" network setting. However, when running a certain game, the game logo stays in an infinite loop. This is with the Single network setting. The problem is only fixed if I use the Dual network setting, but then I won't be able to use the ProDG debugger at all. Weird, huh.
03-06-2013, 06:37 PM #421
DANNY G
Suck a Minge
i have no info in the memory hex screen does any body else have this problem?

The following user thanked DANNY G for this useful post:

Eat_Ur_Food
03-07-2013, 07:24 AM #422
Eat_Ur_Food
Vault dweller
Originally posted by 01 View Post
i have no info in the memory hex screen does any body else have this problem?


Same here no idea what to do. I go to an address that had the info I want to view and its blank.:think:
03-07-2013, 09:39 AM #423
DANNY G
Suck a Minge
sorted add 0x00010000 to the memory address bar at top of the page.
03-08-2013, 09:09 PM #424
Best thing out yet? Happy

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