Ok just copy all functions out of the project in yours. With the function "getCCAPI_IP()" you will get the IP of your PS3. Then you can easily connect and attach the current game like this:
string ip = getCCAPI_IP();
CCAPI dex = new CCAPI();
dex.ConnectTarget(ip);
dex.AttachProcess();
Would be nice when iMCSx or Enstone will add this to PS3Lib
Ok just copy all functions out of the project in yours. With the function "getCCAPI_IP()" you will get the IP of your PS3. Then you can easily connect and attach the current game like this:
string ip = getCCAPI_IP();
CCAPI dex = new CCAPI();
dex.ConnectTarget(ip);
dex.AttachProcess();
Would be nice when iMCSx or Enstone will add this to PS3Lib
Have Fun!
MaZe Modding
Cool.
i will defenetly use this on myYou must login or register to view this content.