- It's a windows program to patch definitely your VSH to connect on PSN. As you saw recently, the PSN return a specific error, but once you'll patch your vsh it will works. You don't need to repeat this tutorial once donc (except you install a new spoof or a new firmware).
Why a release ? :
- I saw a lots of people with a lots of PSN issues, well i created this program in 1 hour and i hope you'll like it. The source code is on GitHub is someone want to look how it works (i'm new at GitHub )
When i need to use it ? :
- If you are on CEX you need to install the lastest spoof available, the more higher (if before the psn error you was connected online it's good).
- If you patch the VSH and you install a spoof just after, the spoof will replace the vsh (well the fix will be deleted) the VSH Patcher is the last step to done to connect online.
Tutorial :
- Before begins, i decline any responsibility about PS3 issues, In my knowledge if you done all rights manipulations everything will be OK. In the worst case you'll just need to re-install your firmware.
I recommand to read everything a first time before begins!
- Download the lastest release on GitHub You must login or register to view this content..
- Extract the folder somewhere (example on your desktop)
- On PS3 run a FTP server like multiman / rebug toolbox.
- Use a FTP client on your computer like Filezilla and go on dev_flash/vsh/module/ find a file called vsh.self and copy it on your computer.
- Go back on the extracted folder, go into 'bin' folder, and run VSH Patcher.
- Select your vsh.self from your console and drag/drop it on the box (or using the button) and click on 'Patch' in the case of a success patching, the program will tell you where it has been saved (same folder of VSH Patcher called vsh.self).
- Now you need to inject it, but you cannot write on dev_flash there's some solutions, but the more easier are :
Using multiman, enabling the option "Enable dev_blind (writable dev_flash)".
using rebug toolbox, enable by default (right?).
- Once enabled, refresh the list in filezilla (F5) or restart the FTP you'll see dev_blind or dev_rebug folder.
- Drop your new vsh.self patched in the folder dev_blind/vsh/module/ or dev_rebug/vsh/module/ filezilla will ask you he's already existing, select "Replace".
- Restart the console, connect on PSN...
You have definitely patched your VSH for PSN connections !
It is risky ? :
- In the worst case you need to re-install the firmware, but follow the tutorial correctly and everything will be good.
Credits :
- The PS3ITA Team
- Naehwert
- HeAd
Frequently Asked Questions :
Q: I got a problem when i'm connecting to PSN "You have been disconnected" or "Connection time elapsed" (somthing similar) A: First, you need to check if you have a valid console id, second if you're in DEX go in Debug Settings and change the value of "NP Environment" to NP, and check if "Network Settings for Debug" is on Single Settings.
Q: I got an error with the application, the vsh is too recent ?: A: If your console is in CEX i think my program is not helpful to you, because a 4.70 spoof has been released and i think you need to have the lastest spoof to be connected on PSN, and this lastest spoof is working with PSN...
Q: I got a message and that ask me to update the firmware ?: A: I think i don't have to say you must decline this update. CEX consoles need to have a 4.70 spoof to have the connection PSN and my patch is not needed i think, DEX consoles needs just to have a recent spoof like 4.60/4.65 (before patching VSH) it's useless to install an higher, and for me it's not the cause of banishments.
- It's a windows program to patch definitely your VSH to connect on PSN. As you saw recently, the PSN return a specific error, but once you'll patch your vsh it will works. You don't need to repeat this tutorial once donc (except you install a new spoof or a new firmware).
Why a release ? :
- I saw a lots of people with a lots of PSN issues, well i created this program in 1 hour and i hope you'll like it. The source code is on GitHub is someone want to look how it works (i'm new at GitHub )
When i need to use it ? :
- If you are on CEX you need to install the lastest spoof available, the more higher (if before the psn error you was connected online it's good).
- If you patch the VSH and you install a spoof just after, the spoof will replace the vsh (well the fix will be deleted) the VSH Patcher is the last step to done to connect online.
Tutorial :
- Before begins, i decline any responsibility about PS3 issues, In my knowledge if you done all rights manipulations everything will be OK. In the worst case you'll just need to re-install your firmware.
I recommand to read everything a first time before begins!
- Download the lastest release on GitHub You must login or register to view this content..
- Extract the folder somewhere (example on your desktop)
- On PS3 run a FTP server like multiman / rebug toolbox.
- Use a FTP client on your computer like Filezilla and go on dev_flash/vsh/module/ find a file called vsh.self and copy it on your computer.
- Go back on the extracted folder, go into 'bin' folder, and run VSH Patcher.
- Select your vsh.self from your console and drag/drop it on the box (or using the button) and click on 'Patch' in the case of a success patching, the program will tell you where it has been saved (same folder of VSH Patcher called vsh.self).
- Now you need to inject it, but you cannot write on dev_flash there's some solutions, but the more easier are :
Using multiman, enabling the option "Enable dev_blind (writable dev_flash)".
using rebug toolbox, enable by default (right?).
- Once enabled, refresh the list in filezilla (F5) or restart the FTP you'll see dev_blind or dev_rebug folder.
- Drop your new vsh.self patched in the folder dev_blind/vsh/module/ or dev_rebug/vsh/module/ filezilla will ask you he's already existing, select "Replace".
- Restart the console, connect on PSN...
You have definitely patched your VSH for PSN connections !
It is risky ? :
- In the worst case you need to re-install the firmware, but follow the tutorial correctly and everything will be good.
Credits :
- The PS3ITA Team
- Naehwert
- HeAd
Frequently Asked Questions :
Q: I got a problem when i'm connecting to PSN "You have been disconnected" or "Connection time elapsed" (somthing similar) A: First, you need to check if you have a valid console id, second if you're in DEX go in Debug Settings and change the value of "NP Environment" to NP, and check if "Network Settings for Debug" is on Single Settings.
Q: I got an error with the application, the vsh is too recent ?: A: If your console is in CEX i think my program is not helpful to you, because a 4.70 spoof has been released and i think you need to have the lastest spoof to be connected on PSN, and this lastest spoof is working with PSN...
Q: I got a message and that ask me to update the firmware ?: A: I think i don't have to say you must decline this update. CEX consoles need to have a 4.70 spoof to have the connection PSN and my patch is not needed i think, DEX consoles needs just to have a recent spoof like 4.60/4.65 (before patching VSH) it's useless to install an higher, and for me it's not the cause of banishments.
This works perfect. I'm now back online on 4.50 PS3ita Ever since this 4.70 update, I haven't had any problems with any of the guides. All I had to do was read the instructions very carefully and take my time. I suggest whoever is reading this should do the same. I don't understand why people can't get this to work. It's all right there. Anyways... Thanks iMCSx!
there are a 4.70 spoof for dex consoles, created by ITA TEAM, we dont need that for now, but thanks, nice
Correction, you don't need this. Others on 4.70 ita do. The 4.70 spoof increases ban rate by 100% so go enjoy getting banned
Originally posted by ExtremeChaos
Yeah but people have been getting banned even using psn patch and ninja with that...So im not even sure how to get online anymore haha dunno what to trust in this day and age
Originally posted by iMCSx
I added a some FAQ's on the thread, read them, that's could help.
IMcx can you ad this faq: Will this solve the ban system on for 4.50 ita users?
You know what, I'm thinking of leaving 4.50ita. I think ita will be dead soon their contributions to the PS3 scene have been unhelpful after the 4.50ita firmware. Rebug 4.65.2 D-REX looks good.
Originally posted by skinny91
Okay I know half way what I'm doing.. 1- I done what you said on 4.65.2 D-REX.. My system still says I'm on 4.66?? And 2- doesn't matter I got BANNED today fucking with all these Spoofers so now I'm fucked.. And I can't find any way to get online..
Selling 1 Fresh CiD from psid stealer for $10. Hit me up on Skype maybe we can make a deal.
Originally posted by SlickBoyRick
This works perfect. I'm now back online on 4.50 PS3ita Ever since this 4.70 update, I haven't had any problems with any of the guides. All I had to do was read the instructions very carefully and take my time. I suggest whoever is reading this should do the same. I don't understand why people can't get this to work. It's all right there. Anyways... Thanks iMCSx!
So did you install the cfw setup 4.9 with the 4.70ita spoof update from PS3ita before using this method, or were u on the 4.60 ita spoof then used this method? What firmware were you on before you used this method?
Correction, you don't need this. Others on 4.70 ita do. The 4.70 spoof increases ban rate by 100% so go enjoy getting banned
IMcx can you ad this faq: Will this solve the ban system on for 4.50 ita users?
You know what, I'm thinking of leaving 4.50ita. I think ita will be dead soon their contributions to the PS3 scene have been unhelpful after the 4.50ita firmware. Rebug 4.65.2 D-REX looks good.
Selling 1 Fresh CiD from psid stealer for $10. Hit me up on Skype maybe we can make a deal.
So did you install the cfw setup 4.9 with the 4.70ita spoof update from PS3ita before using this method, or were u on the 4.60 ita spoof then used this method? What firmware were you on before you used this method?
I was on habib 4.66 spoofed. I disabled the spoof and converted to DEX. I went to PS3ita and installed the 4.60 spoofer using cfw setup 4.0.1 and then continued with the tutorial.
- It's a windows program to patch definitely your VSH to connect on PSN. As you saw recently, the PSN return a specific error, but once you'll patch your vsh it will works. You don't need to repeat this tutorial once donc (except you install a new spoof or a new firmware).
Why a release ? :
- I saw a lots of people with a lots of PSN issues, well i created this program in 1 hour and i hope you'll like it. The source code is on GitHub is someone want to look how it works (i'm new at GitHub )
When i need to use it ? :
- If you are on CEX you need to install the lastest spoof available, the more higher (if before the psn error you was connected online it's good).
- If you patch the VSH and you install a spoof just after, the spoof will replace the vsh (well the fix will be deleted) the VSH Patcher is the last step to done to connect online.
Tutorial :
- Before begins, i decline any responsibility about PS3 issues, In my knowledge if you done all rights manipulations everything will be OK. In the worst case you'll just need to re-install your firmware.
I recommand to read everything a first time before begins!
- Download the lastest release on GitHub You must login or register to view this content..
- Extract the folder somewhere (example on your desktop)
- On PS3 run a FTP server like multiman / rebug toolbox.
- Use a FTP client on your computer like Filezilla and go on dev_flash/vsh/module/ find a file called vsh.self and copy it on your computer.
- Go back on the extracted folder, go into 'bin' folder, and run VSH Patcher.
- Select your vsh.self from your console and drag/drop it on the box (or using the button) and click on 'Patch' in the case of a success patching, the program will tell you where it has been saved (same folder of VSH Patcher called vsh.self).
- Now you need to inject it, but you cannot write on dev_flash there's some solutions, but the more easier are :
Using multiman, enabling the option "Enable dev_blind (writable dev_flash)".
using rebug toolbox, enable by default (right?).
- Once enabled, refresh the list in filezilla (F5) or restart the FTP you'll see dev_blind or dev_rebug folder.
- Drop your new vsh.self patched in the folder dev_blind/vsh/module/ or dev_rebug/vsh/module/ filezilla will ask you he's already existing, select "Replace".
- Restart the console, connect on PSN...
You have definitely patched your VSH for PSN connections !
It is risky ? :
- In the worst case you need to re-install the firmware, but follow the tutorial correctly and everything will be good.
Credits :
- The PS3ITA Team
- Naehwert
- HeAd
Frequently Asked Questions :
Q: I got a problem when i'm connecting to PSN "You have been disconnected" or "Connection time elapsed" (somthing similar) A: First, you need to check if you have a valid console id, second if you're in DEX go in Debug Settings and change the value of "NP Environment" to NP, and check if "Network Settings for Debug" is on Single Settings.
Q: I got an error with the application, the vsh is too recent ?: A: If your console is in CEX i think my program is not helpful to you, because a 4.70 spoof has been released and i think you need to have the lastest spoof to be connected on PSN, and this lastest spoof is working with PSN...
Q: I got a message and that ask me to update the firmware ?: A: I think i don't have to say you must decline this update. CEX consoles need to have a 4.70 spoof to have the connection PSN and my patch is not needed i think, DEX consoles needs just to have a recent spoof like 4.60/4.65 (before patching VSH) it's useless to install an higher, and for me it's not the cause of banishments.
Wow Nice release Thanks for the work! Also since this patches the vsh for DEX to 4.60/4.65 does this mean there is a less chance to get banned than a 4.70 spoofer?