Post: PSX Debugger [Release]
05-17-2015, 01:07 AM #1
Cain532
Vault dweller
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First of it's kind, a PSX debugger that works with CCAPI 2.60 boasting the fastest available debugger next to ProDG. Also included with this build is my Gameshark Conversion which can be found at the top of the tool itself.

Search function added! Unfortunately I wasn't able to test it because I put it in while I was 30,000 feet in the air X'Awesome face I also included a way to save whatever addresses you find or any other side notes you want to do. Hope you all enjoy it!!
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The following 18 users say thank you to Cain532 for this useful post:

cl_21, Sabotage, Gaukler1, Geo, Joren, Kronoaxis, NickBeHaxing, Phreaker, Playstation VR, RTE, SnaY, TehMerkMods, TwistedModzV3, vicious_results, xiN3eemHD, xMergyx, xRaW
06-10-2015, 08:19 PM #20
Hereisme766
Do a barrel roll!
This tool needs unknown search and maybe float search aswell.

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Cain532
06-11-2015, 03:04 AM #21
WOOOOO! been looking for something that will actually let me debug PSX games! Thanks alot man! Smile

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Cain532
06-15-2015, 08:04 AM #22
cl_21
Bounty hunter
Originally posted by Cain532 View Post

First of it's kind, a PSX debugger that works with CCAPI 2.60 boasting the fastest available debugger next to ProDG. Also included with this build is my Gameshark Conversion which can be found at the top of the tool itself.

Search function added! Unfortunately I wasn't able to test it because I put it in while I was 30,000 feet in the air X'Awesome face I also included a way to save whatever addresses you find or any other side notes you want to do. Hope you all enjoy it!!
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Sweet. Could you make something like this for psp games on ps3 or no?

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Cain532
06-21-2015, 11:25 PM #23
Yo cain Smile
Could you maybe add an constant write option right next to single write? Would make things easier for me :P

btw. what's up with some old gameshark offsets that your tool can't find?
Like starting with D0, 30, 50 stuff like that. Is it that different from the ps1? Or did those offsets just not write into the RAM but somewhere else? ^^
06-22-2015, 01:31 AM #24
Cain532
Vault dweller
Originally posted by xMergyx View Post
Yo cain Smile
Could you maybe add an constant write option right next to single write? Would make things easier for me :P

btw. what's up with some old gameshark offsets that your tool can't find?
Like starting with D0, 30, 50 stuff like that. Is it that different from the ps1? Or did those offsets just not write into the RAM but somewhere else? ^^


So the games with D0 offsets are Joker Commands, and Joker Commands deal with controller buttons. I haven't found those [b[YET[/b] I don't recall any Gameshark codes starting with 50, can I see an example? and as far asd 30 codes, those have been added to compatible codes, so they will work Smile

I need to update this thread to tell what is updated and so on.

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xMergyx
06-22-2015, 03:20 AM #25
Awesome! Kinda figured that those were Joker Commands, even though some of them don't have Button triggers provided ^^
For 50 Codes - e. g. Final Fantasy IX (thanks to Ironaxe @psxtools for testing):

Originally posted by another user
All Abilities Active (GS 2.2 Or Higher Needed!)
50000B02 0000
8008B6F6 FFFF


btw. i hope you'll update your Gameshark Poker aswell! Since i know people who would love to use more codes but aren't actually into debugging Smile
06-22-2015, 07:38 AM #26
Cain532
Vault dweller
Originally posted by xMergyx View Post
Awesome! Kinda figured that those were Joker Commands, even though some of them don't have Button triggers provided ^^
For 50 Codes - e. g. Final Fantasy IX (thanks to Ironaxe @psxtools for testing):



btw. i hope you'll update your Gameshark Poker aswell! Since i know people who would love to use more codes but aren't actually into debugging Smile


Gameshsrk poker should be up to date as well Smile

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xMergyx
09-16-2016, 02:37 AM #27
Plz give me the link

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