Originally posted by HeroWin
i agree.... now days.. you have 13 year olds acting like they know how to hack/code when really there just script kitties lol I remember i met another person on gta 5 modding and i asked him "whats a compiler/decompiler" and whats a .csc file... HE LEFT lol
i feel like trophy hacking should of stayed private and those who discovered it kept shut... yes the trophys may not be legit... but theres still a glory factor on finding that rare trophy folder you know ?
I find rare folders pretty nice. That is, until AoJ's dumbass self gets 'em leaked to NGU. The best things about trophy hacking are the things no one has figured out: how to fix a synced folder (yes, it can be done through HxD, but very few people know or will tell how; Drizzy included), retrieving a trophy's signature without having the folder (would be incredibly helpful for cancelled games, or impossible games, i.e. Driftopia, NBA Jam, Don't Be Late), how to convert extracted .trp files into a working folder. Red-Eye allows us to do the first step: the actual extracting of the trp, but right now, it's useless, unless we can make a real and working folder, as his tool doesn't include all the files we need in a folder, i.e. PARAM.SFO, etc., and if any advances were made, Toro and Issho would be a synch. Though, Issho can be done if we change the ftp server on the game...still fucking difficult, without someone like maybe 1UP or An0ny. How to install trophies without rebuilding, and without error. (I believe the tropsys.dat could be the answer.) How to convert Fairytale Fights (HK) into one working folder, how to make a folder work on any account without rebuilding. Or, can a PS4 trophy folder be made to sync on a PS3? Hell, just having a way to parse Sony's pkg servers, so as to retrieve the Driftopia, NBA Jam, and AERO-CROSS pkgs would be a nice start. But none of those things will see fruition.