What is patch codes.
How do u read and use the codes which are not build-in
Use advance mode to mod the save directly
Patch Codes:
they are the codes that cyber save editor use.its basically hexadecima and use a normal form to present.
How to write down a code correctly:
8bit (1byte)
0aaaaaaa 000000bb
16bit (2byte)
1aaaaaaa 0000bbbb
32bit (4byte)
2aaaaaaa bbbbbbbb
a represents the adress of the codes.u can check them using a hex editor or the advance mode of cyber editor
b represents the offset u want to change to.
for example:
the codes we want to use
200046B1 CD041C98
100046B5 00007DAA
000046B7 0000007D
before use it like this
ADDRESS, 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
000046B0 4F
77 4E 9E 1D F8 2F F8 40 8A B2 99 90 23 E4 28
000046C0 D7 79 D0 C2 3A E6 35 A6 7A 22 DB 17 A2 7F 85 5B
000046D0 3B 59 95 CA 61 7E 22 B9 0B 18 A0 33 DE 47 3F A2
after use we see this
ADDRESS, 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
000046B0 4F
CD 04 1C 98 7D AA 7D 40 8A B2 99 90 23 E4 28
000046C0 D7 79 D0 C2 3A E6 35 A6 7A 22 DB 17 A2 7F 85 5B
000046D0 3B 59 95 CA 61 7E 22 B9 0B 18 A0 33 DE 47 3F A2
*.
Serial codes:
they are patch codes for a lot of codes which are huge if u patch them one by one.and it will save u time.
8bit (1byte)
40aaaaaa 000000bb
4cccdddd eeeeeeee
16bit (2byte)
41aaaaaa 0000bbbb
4cccdddd eeeeeeee
32bit (4byte)
42aaaaaa bbbbbbbb
4cccdddd eeeeeeee
a is the adress
b is the offset u want to change
c is the number of times u want the codes to repeat
e is the number u want to add every next time the code is written(no change=0)
How to apply codes which are not build-in:
[ATTACH=CONFIG]17305[/ATTACH]
go into "シンプルモード ".right click on the screen and choose "パッチコードの追加"
[ATTACH=CONFIG]17306[/ATTACH]
copy&plaste the codes in the bottom.the first and second line is for name and description.feel free to insert what u want.and press""
u can see the codes u add now in the list
How to mod non jp saves:
After u copy the save to usb stick and plug it to ur pc.
go to \PS3\SAVEDATA\ in ur usb stick.change the folder name of the save u want to mod to the same game's jp ver.the app will recognize the save and do its work.
dont forget to rename it back when u finish modding before copy back to ur ps3.
for example:
Dynasty Warriors Strikeforce EU=BLES00825,JP=BLJM60172
rename BLES00825-SAVEDATA to BLJM60172-SAVEDATA
Search codes using a hex editor and apply the mods through advance mode:
[ATTACH=CONFIG]17302[/ATTACH]
copy the save you want to mod as usual and run the cyber editor.this time on the game list.right click on your game save and choose"アドバンスモード ".after the decryption it will show u the game save with decrypted content.
[ATTACH=CONFIG]17303[/ATTACH]
but you will see.this crap mode doesnt have any search function.we can only search what we want line by line.so we have to use other tools to make things easier.
[ATTACH=CONFIG]17304[/ATTACH]
go to "C:\\Users\YourUserName\AppData\Local\Temp\PS3SE\".you can find the save you just use advance mode with.and the file here is the decrypted one.
copy it to other location and open it up with a hex editor.the same content with the advance mode now.you can feel free to search what you want now.
back to the advance mode.its really simple if u know how hex editor work.just edit what u want and choose "适用" and its done.
How to fix the checksum:
there are game saves with checksum.any change in these game saves will make the checksum fail and data currpt.so we have to fix them.
the soft we use to calculate the checksum is MemorySumChecker.u can download it here:
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lets take super street fighter 4 for example:
First.prepare ur MSC.
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go to "MemorySumChecker\Plugins\".make a new txt file and name it what u like.
copy and plaste the script for ssf4 into the txt file and save. *.1
Second.Caculate the checksum
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apply the patch codes u want to use with simple or advance mode.but instead copying it back to ps3,use advance mode again.then go to /PS3SE/ folder and copy the decrypted save file elsewhere.
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now run ur MSC.and load the script u prepared.drag the decrypted save file u copyed out to the MSC.press the blue triangle to start the job.
it will show what inside the blue circle.we take the last four byte,it is the new checksum we have to use . *.2
Last.simply input the new checksum into the right place(marked as red circle)with advance mode.and apply the changes.all done. *.3
u maybe have a lot questions on how this work.mainly on three * parts.
it will be long to explain them so ill just put some quick answers.
*1.How can we get a script?
The best way is to use what ppl post.find it urself is not a job that noob can do.
also u can ask help on CMP and seaside(link below).there are kind ppl with skills maybe able to do it for u.
*2,3.How do we know the length of checksum and where to input it.
Every script has a line for Write(a,b).a is the start adress of checksum and b is the length.so the answer is obvious now.
take ssf4.the script is Write(0,4).it means the checksum start at 00000000 and is 4 byte long.
Useful links:
2CH BBS:
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Patchcodes WIKI:
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PS3 SAVE BBS:
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Seaside(for help of checksum fix):
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About ENG ver:
the eng ver of cyber ps3 save editor is call gamegene.it is said to be out on E3.
the offical site is below and u can track info there:
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