Post: Resident Evil 6 Mods (Skill Points)
10-08-2012, 05:21 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); i modded the skill points using game genie Smile


Thank Topic It Helps Out Alot


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The following user groaned EXRKrieg for this awful post:

Cloud
10-08-2012, 05:26 PM #2
xSOADx
Banana Joe
Sorry already posted, here a blank save with max skills:

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And here a completed game with max skills:

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The following 4 users say thank you to xSOADx for this useful post:

Cloud, ps3re, Untouchable_God, X-GHOST-X
11-22-2012, 02:04 AM #3
i just found out the gamesave if copy protected, how would i resign this with xploder?
11-22-2012, 04:02 AM #4
solidsnoova
My RIG is red. It's red.
Originally posted by Aiur View Post
i just found out the gamesave if copy protected, how would i resign this with xploder?


With this tutorial...
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Now, Resident Evil 6 isn't a locked save (i.e. "copy protected" save), but if you have a game with a locked save, that tutorial Yno posted is spot on to help you out. Smile But, basically, for a game like Killzone 2, you would take ANY save from your system and resign a downloaded Killzone 2 save "over" your own save for another game. Xploder will copy the save as if it's yours.
11-23-2012, 10:58 PM #5
so that means as long as i have xploder, i dont need custom firmware ps3 to do the protected saves?
11-25-2012, 12:04 AM #6
Shake
I am error
Originally posted by Aiur View Post
so that means as long as i have xploder, i dont need custom firmware ps3 to do the protected saves?

yes, but they should same region

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