I'll like to
suggest a "money hack" for this game using the "Bruteforce Save Data" from
You must login or register to view this content.. After you decrypt the save "AC3_0.SAV" and "BK_0.SAV" the money information it's stored at offset 0x6967 in Little Endian format, for example, if you have 19538 in money, this value in hex is 4c52 and is stored as 524c at offset 0x6967 to 0x6969.
If you don't want to make conversions, you can use the hex editor that come with "Bruteforce Save Data" and search the value as Integer Number:
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That's when I can't go any further because of lack of time, they won't make our life that easy, there is a checksum someplace in the save that check this value. This means that you can't just add for example 999999 (0F423F) to the save, you have to checksum the information because the game will look for it.
Now I leave for others to go on with it.