Post: KG Resigner won't work
01-04-2013, 02:07 PM #1
Cooler
Supreme
(adsbygoogle = window.adsbygoogle || []).push({}); Dishonored saves are corrupt everytime. PS3DevWiki is down so I just typed the keys from the video. It resigns fine, just when I try to copy to the PS3 I get data corrupt. Does it only work with certain games? Shame the Xploder company sucks.
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02-04-2013, 11:33 AM #20
Originally posted by Cooler View Post
Dishonored saves are corrupt everytime. PS3DevWiki is down so I just typed the keys from the video. It resigns fine, just when I try to copy to the PS3 I get data corrupt. Does it only work with certain games? Shame the Xploder company sucks.


You can use BruteForce Save Data from Aldos Tools, to bruteforce the correct ID from your SaveGame. and replace it in games.conf if needed.
02-05-2013, 10:11 AM #21
Mixy
Brute
Maybe I'm wrong, but I thought I read before that the ID is only needed if you want to decrypt the game save.
02-05-2013, 02:03 PM #22
This program works but it has a lot of problems with encrypted savegames. I´ve managed to use it along with bruteforce savedata to reencrypt a savegame after resing and it works.

After doing the resing with KG, open that save in bruteforce and do a partial or full update to the PFD, then encrypt and it should work.

There´s only a little amount of saves that i cant get to work with this combo, Motorstorm Pacific Rift for example, i get a corrupted error when loading the save ingame, Soul Calibur 5, i cant re encrypt it because i dont know the secure file ID and i dont know how to get it with bruteforce.

Hope it helps.
04-04-2013, 09:51 AM #23
RpL196
Save Point
I had those corrupt files with mass effect 2 because i forgot (a lot of people do, especially after renaming US to EU / changing regions in general) to change the save-directory field in the param.sfo to the new folder's name. After i fixed that, all the save-games i tested so far worked perfectly fine.

Hope that helps, if the save-directory in the param.sfo is not equal to the folder's name where it is located it will always tell you that the file is corrupted.


PS: You need sfo-edit oder Bruteforce to change the save-directory field of an .sfo

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