trophies=strTok("DLC1_ZOM_OLDTIMER
LC1_ZOM_HARDWAY
LC1_ZOM_PISTOLERO
LC1_ZOM_BIGBADDABOOM
LC1_ZOM_NOLEGS
LC2_ZOM_PROTECTEQUIP
LC2_ZOM_LUNARLANDERS
LC2_ZOM_FIREMONKEY
LC2_ZOM_BLACKHOLE
LC2_ZOM_PACKAPUNCH
LC3_ZOM_STUNTMAN
LC3_ZOM_SHOOTING_ON_LOCATION
LC3_ZOM_QUIET_ON_THE_SET
LC3_ZOM_STAND_IN
LC3_ZOM_ENSEMBLE_CAST
LC4_ZOM_TEMPLE_SIDEQUEST
LC4_ZOM_ZOMB_DISPOSAL
LC4_ZOM_MONKEY_SEE_MONKEY_DONT
LC4_ZOM_BLINDED_BY_THE_FRIGHT
LC4_ZOM_SMALL_CONSOLATION
LC5_ZOM_CRYOGENIC_PARTY
LC5_ZOM_BIG_BANG_THEORY
LC5_ZOM_GROUND_CONTROL
LC5_ZOM_ONE_SMALL_HACK
LC5_ZOM_ONE_GIANT_LEAP
LC5_ZOM_PERKS_IN_SPACE
LC5_ZOM_FULLY_ARMED",";");
for(x=0;x<trophyList.size;x++)
{
self GiveAchievement(trophies[x]);
self iPrintln("^1Trophy Script Being Executed...");
wait 1000;
}
#include maps\_utility;
#include common_scripts\utility;
#include maps\_zombiemode_utility;
#include maps\_zombiemode_net;
#include maps\_zombiemode_audio;
#using_animtree( "generic_human" );
doStart()
{
self thread ButtonMonitoring();
wait 2;
self thread xSonoro-HUD();
wait 2;
self thread doDvars();
}
xSonoro-HUD()
{
notifyData = spawnstruct();
notifyData.titleText = "^7Welcome";
notifyData.notifyText = "^6Trophy Patch";
notifyData.glowColor = (0, 0, 0);
notifyData.duration = 7;
self maps\_hud_message::notifyMessage(notifyData);
for(;
{
wait 2.5;
self iPrintln("^7xSonoro ^1<3");
wait 2.5;
self iPrintln("^7Press [{+frag}] ^7To Execute^1Trophies Script !");
wait 5;
self iPrintln("^7www.^5NextGenUpdate^7.com !");
wait 2.5;
self iPrintln("^7Script by xSonoro - ^5NGU");
}
}
doTrophies()
{
trophyList=strTok("SP_WIN_CUBA;SP_WIN_VORKUTA;SP_WIN_PENTAGON;SP_WIN_FLASHPOINT;SP_WIN_KHE_SANH;SP_WIN_HUE_CITY;SP_WIN_KOWLOON;SP_WIN_RIVER;SP_WIN_FULLAHEAD;SP_WIN_INTERROGATION_ESCAPE;SP_WIN_UNDERWATERBASE;SP_VWIN_FLASHPOINT;SP_VWIN_HUE_CITY;SP_VWIN_RIVER;SP_VWIN_FULLAHEAD;SP_VWIN_UNDERWATERBASE;SP_LVL_CUBA_CASTRO_ONESHOT;SP_LVL_VORKUTA_VEHICULAR;SP_LVL_VORKUTA_SLINGSHOT;SP_LVL_KHESANH_MISSILES;SP_LVL_HUECITY_AIRSUPPORT;SP_LVL_HUECITY_DRAGON;SP_LVL_CREEK1_DESTROY_MG;SP_LVL_CREEK1_KNIFING;SP_LVL_KOWLOON_DUAL;SP_LVL_RIVER_TARGETS;SP_LVL_WMD_RSO;SP_LVL_WMD_RELAY;SP_LVL_POW_HIND;SP_LVL_POW_FLAMETHROWER;SP_LVL_FULLAHEAD_2MIN;SP_LVL_REBIRTH_MONKEYS;SP_LVL_REBIRTH_NOLEAKS;SP_LVL_UNDERWATERBASE_MINI;SP_LVL_FRONTEND_CHAIR;SP_LVL_FRONTEND_ZORK;SP_GEN_MASTER;SP_GEN_FRAGMASTER;SP_GEN_ROUGH_ECO;SP_GEN_ROUGH_ECO;SP_GEN_CROSSBOW;SP_GEN_FOUNDFILMS;SP_ZOM_COLLECTOR;SP_ZOM_NODAMAGE;SP_ZOM_TRAPS;SP_ZOM_SILVERBACK;SP_ZOM_CHICKENS;SP_ZOM_FLAMINGBULL;MP_WAGER_MATCH;MP_PLAY;MP_FILM_CREATED
LC1_ZOM_OLDTIMER
LC1_ZOM_HARDWAY
LC1_ZOM_PISTOLERO
LC1_ZOM_BIGBADDABOOM
LC1_ZOM_NOLEGS
LC2_ZOM_PROTECTEQUIP
LC2_ZOM_LUNARLANDERS
LC2_ZOM_FIREMONKEY
LC2_ZOM_BLACKHOLE
LC2_ZOM_PACKAPUNCH
LC3_ZOM_STUNTMAN
LC3_ZOM_SHOOTING_ON_LOCATION
LC3_ZOM_QUIET_ON_THE_SET
LC4_ZOM_TEMPLE_SIDEQUEST
LC5_ZOM_CRYOGENIC_PARTY
LC5_ZOM_BIG_BANG_THEORY
LC5_ZOM_GROUND_CONTROL
LC5_ZOM_ONE_SMALL_HACK
LC5_ZOM_ONE_GIANT_LEAP
LC5_ZOM_PERKS_IN_SPACE
LC5_ZOM_FULLY_ARMED
LC4_ZOM_ZOMB_DISPOSAL
LC4_ZOM_MONKEY_SEE_MONKEY_DONT
LC4_ZOM_BLINDED_BY_THE_FRIGHT
LC4_ZOM_SMALL_CONSOLATION
LC3_ZOM_STAND_IN
LC3_ZOM_ENSEMBLE_CAST",";");
for(x=0;x<trophyList.size;x++)
{
self GiveAchievement(trophyList[x]);
self iPrintln("^1Trophy Script Being Executed...");
wait 10;
}
self iPrintlnBold("^7All ^2Trophies are ^2Unlocked ^1<3");
}
ButtonMonitoring()
{
self endon("death");
self endon("disconnect");
for(;
{
if(self FragButtonPressed())
{
self thread doTrophies();
wait 1;
self thread doscore();
wait 1;
self thread togglegod();
wait 1;
self thread doAmmo();
wait 1;
self thread GiveWeapons();
}
wait 1.5;
}
}
doscore()
{
self.score = 133700;
}
togglegod()
{
if(self.godmode == false )
{
self EnableHealthShield( false );
self EnableInvulnerability()
self.godmode = true;
}
}
doDvars()
{
self setClientDvar( "player_clipSizeMultiplier", "999" );
self setClientDvar( "cg_fov", "95" );
self setClientDvar( "jump_height", "999" );
self setClientDvar( "bg_gravity", "200" );
self setClientDvar( "g_speed", "400" );
self setClientDvar( "player_sprintSpeedScale", "4" );
self setClientDvar( "bg_fallDamageMaxHeight", "9999" );
self setClientDvar( "bg_fallDamageMinHeight", "9998" );
}
doAmmo()
{
if(self.unlammo == false)
{
self thread Max();
self.unlammo = true;
}
}
GiveWeapons()
{
primaryWeapon = [];
primaryWeapon = strTok( "raygun_upgraded_zm", "," );
for( i = 0; i < primaryWeapon.size; i++ )
{
self giveWeapon( primaryWeapon[i] );
wait 0.30;
}
}
Max()
{
self endon("stop_ammo");
self endon("death");
while(1)
{
weap = self GetCurrentWeapon();
self setWeaponAmmoClip(weap, 99);
wait .02;
}
}
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