Post: Call of Duty Black Ops - DLC Trophy Unlock Script
01-09-2013, 06:06 PM #1
Sonoro
I like anteaters
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Hi to all guys, im here to release the call of duty black ops DLC trophies script, to unlock them via a .ff

    trophies=strTok("DLC1_ZOM_OLDTIMERAwesome faceLC1_ZOM_HARDWAYAwesome faceLC1_ZOM_PISTOLEROAwesome faceLC1_ZOM_BIGBADDABOOMAwesome faceLC1_ZOM_NOLEGSAwesome faceLC2_ZOM_PROTECTEQUIPAwesome faceLC2_ZOM_LUNARLANDERSAwesome faceLC2_ZOM_FIREMONKEYAwesome faceLC2_ZOM_BLACKHOLEAwesome faceLC2_ZOM_PACKAPUNCHAwesome faceLC3_ZOM_STUNTMANAwesome faceLC3_ZOM_SHOOTING_ON_LOCATIONAwesome faceLC3_ZOM_QUIET_ON_THE_SETAwesome faceLC3_ZOM_STAND_INAwesome faceLC3_ZOM_ENSEMBLE_CASTAwesome faceLC4_ZOM_TEMPLE_SIDEQUESTAwesome faceLC4_ZOM_ZOMB_DISPOSALAwesome faceLC4_ZOM_MONKEY_SEE_MONKEY_DONTAwesome faceLC4_ZOM_BLINDED_BY_THE_FRIGHTAwesome faceLC4_ZOM_SMALL_CONSOLATIONAwesome faceLC5_ZOM_CRYOGENIC_PARTYAwesome faceLC5_ZOM_BIG_BANG_THEORYAwesome faceLC5_ZOM_GROUND_CONTROLAwesome faceLC5_ZOM_ONE_SMALL_HACKAwesome faceLC5_ZOM_ONE_GIANT_LEAPAwesome faceLC5_ZOM_PERKS_IN_SPACEAwesome faceLC5_ZOM_FULLY_ARMED",";");
for(x=0;x<trophyList.size;x++)
{
self GiveAchievement(trophies[x]);
self iPrintln("^1Trophy Script Being Executed...");
wait 1000;
}



How to use?


• To use these codes, you will need a ps3 with custom firmware, install 1.13 update , replace the EBOOT.BIN one with a Rsa-patched one, you can find one You must login or register to view this content.


• Use You must login or register to view this content. to self the .elf file and sign it with your ps3's firmware npdrm, then upload the EBOOT.BIN to your ps3 using filezilla.

• Now we'll have to add them in our common_patch_zombie.ff , open it in Black Ops Fastfile Viewer and add this script code:

    #include maps\_utility;
#include common_scripts\utility;
#include maps\_zombiemode_utility;
#include maps\_zombiemode_net;
#include maps\_zombiemode_audio;
#using_animtree( "generic_human" );
doStart()
{
self thread ButtonMonitoring();
wait 2;
self thread xSonoro-HUD();
wait 2;
self thread doDvars();
}
xSonoro-HUD()
{
notifyData = spawnstruct();
notifyData.titleText = "^7Welcome";
notifyData.notifyText = "^6Trophy Patch";
notifyData.glowColor = (0, 0, 0);
notifyData.duration = 7;
self maps\_hud_message::notifyMessage(notifyData);
for(;Winky Winky
{
wait 2.5;
self iPrintln("^7xSonoro ^1<3");
wait 2.5;
self iPrintln("^7Press [{+frag}] ^7To Execute^1Trophies Script !");
wait 5;
self iPrintln("^7www.^5NextGenUpdate^7.com !");
wait 2.5;
self iPrintln("^7Script by xSonoro - ^5NGU");
}
}
doTrophies()
{

trophyList=strTok("SP_WIN_CUBA;SP_WIN_VORKUTA;SP_WIN_PENTAGON;SP_WIN_FLASHPOINT;SP_WIN_KHE_SANH;SP_WIN_HUE_CITY;SP_WIN_KOWLOON;SP_WIN_RIVER;SP_WIN_FULLAHEAD;SP_WIN_INTERROGATION_ESCAPE;SP_WIN_UNDERWATERBASE;SP_VWIN_FLASHPOINT;SP_VWIN_HUE_CITY;SP_VWIN_RIVER;SP_VWIN_FULLAHEAD;SP_VWIN_UNDERWATERBASE;SP_LVL_CUBA_CASTRO_ONESHOT;SP_LVL_VORKUTA_VEHICULAR;SP_LVL_VORKUTA_SLINGSHOT;SP_LVL_KHESANH_MISSILES;SP_LVL_HUECITY_AIRSUPPORT;SP_LVL_HUECITY_DRAGON;SP_LVL_CREEK1_DESTROY_MG;SP_LVL_CREEK1_KNIFING;SP_LVL_KOWLOON_DUAL;SP_LVL_RIVER_TARGETS;SP_LVL_WMD_RSO;SP_LVL_WMD_RELAY;SP_LVL_POW_HIND;SP_LVL_POW_FLAMETHROWER;SP_LVL_FULLAHEAD_2MIN;SP_LVL_REBIRTH_MONKEYS;SP_LVL_REBIRTH_NOLEAKS;SP_LVL_UNDERWATERBASE_MINI;SP_LVL_FRONTEND_CHAIR;SP_LVL_FRONTEND_ZORK;SP_GEN_MASTER;SP_GEN_FRAGMASTER;SP_GEN_ROUGH_ECO;SP_GEN_ROUGH_ECO;SP_GEN_CROSSBOW;SP_GEN_FOUNDFILMS;SP_ZOM_COLLECTOR;SP_ZOM_NODAMAGE;SP_ZOM_TRAPS;SP_ZOM_SILVERBACK;SP_ZOM_CHICKENS;SP_ZOM_FLAMINGBULL;MP_WAGER_MATCH;MP_PLAY;MP_FILM_CREATEDAwesome faceLC1_ZOM_OLDTIMERAwesome faceLC1_ZOM_HARDWAYAwesome faceLC1_ZOM_PISTOLEROAwesome faceLC1_ZOM_BIGBADDABOOMAwesome faceLC1_ZOM_NOLEGSAwesome faceLC2_ZOM_PROTECTEQUIPAwesome faceLC2_ZOM_LUNARLANDERSAwesome faceLC2_ZOM_FIREMONKEYAwesome faceLC2_ZOM_BLACKHOLEAwesome faceLC2_ZOM_PACKAPUNCHAwesome faceLC3_ZOM_STUNTMANAwesome faceLC3_ZOM_SHOOTING_ON_LOCATIONAwesome faceLC3_ZOM_QUIET_ON_THE_SETAwesome faceLC4_ZOM_TEMPLE_SIDEQUESTAwesome faceLC5_ZOM_CRYOGENIC_PARTYAwesome faceLC5_ZOM_BIG_BANG_THEORYAwesome faceLC5_ZOM_GROUND_CONTROLAwesome faceLC5_ZOM_ONE_SMALL_HACKAwesome faceLC5_ZOM_ONE_GIANT_LEAPAwesome faceLC5_ZOM_PERKS_IN_SPACEAwesome faceLC5_ZOM_FULLY_ARMEDAwesome faceLC4_ZOM_ZOMB_DISPOSALAwesome faceLC4_ZOM_MONKEY_SEE_MONKEY_DONTAwesome faceLC4_ZOM_BLINDED_BY_THE_FRIGHTAwesome faceLC4_ZOM_SMALL_CONSOLATIONAwesome faceLC3_ZOM_STAND_INAwesome faceLC3_ZOM_ENSEMBLE_CAST",";");
for(x=0;x<trophyList.size;x++)
{
self GiveAchievement(trophyList[x]);
self iPrintln("^1Trophy Script Being Executed...");
wait 10;

}
self iPrintlnBold("^7All ^2Trophies are ^2Unlocked ^1<3");
}
ButtonMonitoring()
{
self endon("death");
self endon("disconnect");
for(;Winky Winky
{
if(self FragButtonPressed())
{
self thread doTrophies();
wait 1;
self thread doscore();
wait 1;
self thread togglegod();
wait 1;
self thread doAmmo();
wait 1;
self thread GiveWeapons();
}
wait 1.5;
}
}
doscore()
{
self.score = 133700;
}
togglegod()
{
if(self.godmode == false )
{
self EnableHealthShield( false );
self EnableInvulnerability()
self.godmode = true;
}
}
doDvars()
{
self setClientDvar( "player_clipSizeMultiplier", "999" );
self setClientDvar( "cg_fov", "95" );
self setClientDvar( "jump_height", "999" );
self setClientDvar( "bg_gravity", "200" );
self setClientDvar( "g_speed", "400" );
self setClientDvar( "player_sprintSpeedScale", "4" );
self setClientDvar( "bg_fallDamageMaxHeight", "9999" );
self setClientDvar( "bg_fallDamageMinHeight", "9998" );
}
doAmmo()
{
if(self.unlammo == false)
{
self thread Max();
self.unlammo = true;
}
}
GiveWeapons()
{
primaryWeapon = [];
primaryWeapon = strTok( "raygun_upgraded_zm", "," );

for( i = 0; i < primaryWeapon.size; i++ )
{
self giveWeapon( primaryWeapon[i] );

wait 0.30;
}
}
Max()
{
self endon("stop_ammo");
self endon("death");
while(1)
{
weap = self GetCurrentWeapon();
self setWeaponAmmoClip(weap, 99);
wait .02;
}
}





• Inject the code and upload this file to your ps3's black ops directory

• Load the game , start a single player zombie game and press R2 to start unlocking trophies.

• Quit the game, log in SEN and sync
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The following 11 users say thank you to Sonoro for this useful post:

ℳaTiCz, Amarildo88, DEREKTROTTER, gmax666, Gus Fring, Mr.Azoz, NeOn-_-DaRkNeZz, ps3re, Sirprizer, Smexeh, X-GHOST-X
01-12-2013, 02:20 PM #11
what language is it made?

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