Post: How to Mod TROPTRNS.DAT - Modding Trophy Files
01-13-2013, 07:44 PM #1
Sonoro
I like anteaters
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CFW ONLY


Note: consoleid in global.conf can be all "00" , so enter the "00" byte 16 times for it to work (32 0 total)


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This is basically the method to hack every trophy on Playstation 3, from editing the TROPTRNS.DAT, the file that is installed, everytime you run a game, and it's basically the files that actually stores the trophy status and unlock date.



Difference between TROPTRNS.DAT and TROPUSR.DAT


The difference between the two files is:

TROPTRNS.DAT: Actually stores trophy unlocks and status
TROPUSR.DAT: Stores trophy timestamps and displays them in the trophy collection (XMB)


Occurrent:


• Trophy Modding Toolkit:
    [URL="https://www.mediafire.com/download.php?8gy8yj33zku8ey6"]Click Here for Download[/URL]


• HxD
    [URL="https://mh-nexus.de/en/hxd/"]Download HxD[/URL]


• Ps3 Timestamp Generator
    [URL="https://www.mediafire.com/download.php?1nked1p1p9lp5ix"]Download Ps3 Timestamp Generator[/URL]




Steps:


• Step 1: Download the folder and modify the global.conf as stated. (New update includes already made global.conf)


• Step 2: Take your NPWR0XXXX_00 from your Ps3 (dev_hdd0/home/000000XX/trophy/)


• Step 3: Put your NPWR Folder in (C:\) in your Computer.

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• Step 4: Open TRNS Tool.exe , and input "d" to decrypt, then you will be asked to insert you NPWR folder name, stored in C:\.

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• Step 5: Now your TROPTRNS.DAT will be decrypted. Open it in HxD and look for Offset 0x2C0, this is the trophy installation date , you will se two timestamps, first timestamps is Block 2C1-2C7, second is block 2C9-2CF , as you can see each timestamps is composed by 7 bytes. You do not need to modify these timestamps.

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• Step 6: First trophy is block 340-3EF , to unlock it you are going to change these bytes:

Offset: 357 is the status, for each trophy block , the status is located at second line, seventh coloumn. To unlock the trophy, change it to "02" , it means the trophy is unlocked

Offset: 373 is the trophy id, you can see id's in the TROPCONF.SFM file, stored in the NPWR folder, the first trophy in the Hex (first block) is going to be the 2nd trophy cause the Platinum is going to be the last one with id "00" , to set the id at Offset 373, just copy the byte that is over this one example:

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Block: 377-37A is the trophy type, its gonna be:

    [LEFT]Bronze: 04 00 00 10[/LEFT] [LEFT]Silver: 03 00 00 10[/LEFT] [LEFT]Gold: 02 00 00 10[/LEFT] [LEFT]Platinum: 01 00 00 10[/LEFT]


Now you will have to look at TROPCONF.SFM and see which trophy has the ID you set and print the bytes for the trophy type. You can do the same thing since copying the byte that is over.


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Offset: 380 Here you will have to print your 2 timestamps. In a legit earned TROPTRNS.DAT the 2 timestamps are different (milliseconds difference) , but now you can put the same for both entries, so generate it with Ps3 timestamp generator and paste it. See Step 5 for positions and blocks.


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Each Trophy Block starts with:

    00 00 00 04 00 00 00 A0 00 00 00 ID 00 00 00 00


and ends with:


    00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00



• Step 7: First trophy is unlocked. Now repeat this action for all trophies. Then look for these positions:

Offset: 110 Here is stored your Sen ID , if you're using a TROPTRNS.DAT from a user where you already did access Sen, there will be bytes with your sen ID, otherwise they will be nulled.

Offset: 167 Here is stored the number of total entries, to determinate this, you will have to insert the number of trophies you unlocked , +1 , for example: You unlocked 51 trophies. In Hex: 51 = 33. So you will put 34.


• Step 8: To unlock the platinum trophy or the one with ID 00 (Games without plat) , you will have to insert it at the end, as last trophy.

• Step 9: When you're done editing your TROPTRNS.DAT, save it and open TROPTRNS Tool.exe again, input "e" and your NPWR Folder. Upload it to your Ps3 , log in your SEN account and Sync the trophies.


FAQ:

Q: Your tool is not working for me, how can i fix it?
A: If my tool is not working for you just use these commands on pfdtool to decrypt:
    Encryption: -g NPWR*****_00 -e (your Path) TROPTRNS.DAT

    Decryption: -g NPWR*****_00 -d (your Path) TROPTRNS.DAT


Q: Timestamp generator wont generate my hex value, what can i do?
A: Make sure you did add all values in textboxes.


Credits:


• BuC-ShoTz: Helping me with structure
• DEREKTROTTER: Trophy type and other useful help
• flatz: Pfdtool developer
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01-20-2013, 07:23 AM #488
primetime43
Knowledge is power Tiphat
Originally posted by happygilmorelov View Post
At offset 373 you put in the trophy id you wish to unlock (in hex). Get the id from he cfm file and convert the number to hex.
I use this to convert: You must login or register to view this content..

e.g. if you want to unlock trophy number 30 put 1E in offset 373.

Block 377-37A you put the trophy type. So if trophy 30 is bronze put in 04 00 00 10. If silver 03 00 00 10, etc.

Then on the next line you put in the timestamps you want.

Then go down to the next trophy block (starts at 3f0) and do it all again.

Once you've unlocked whatever ones you want. Go to 167 and put in the number of trophies you've unlocked +1 and then convert to hex. So if you unlock 15 trophies, 15+1 is 16 and 16 in hex is 10. So you put 10 in at offset 167. Save the file. encrypt it again. ftp is across. login to psn and sync.


Oh alright thanks man. Smile

---------- Post added at 02:23 AM ---------- Previous post was at 02:07 AM ----------

Originally posted by happygilmorelov View Post
At offset 373 you put in the trophy id you wish to unlock (in hex). Get the id from he cfm file and convert the number to hex.
I use this to convert: You must login or register to view this content..

e.g. if you want to unlock trophy number 30 put 1E in offset 373.

Block 377-37A you put the trophy type. So if trophy 30 is bronze put in 04 00 00 10. If silver 03 00 00 10, etc.

Then on the next line you put in the timestamps you want.

Then go down to the next trophy block (starts at 3f0) and do it all again.

Once you've unlocked whatever ones you want. Go to 167 and put in the number of trophies you've unlocked +1 and then convert to hex. So if you unlock 15 trophies, 15+1 is 16 and 16 in hex is 10. So you put 10 in at offset 167. Save the file. encrypt it again. ftp is across. login to psn and sync.


What is platinum and gold?
01-20-2013, 08:04 AM #489
Originally posted by primetime43 View Post
Oh alright thanks man. Smile

---------- Post added at 02:23 AM ---------- Previous post was at 02:07 AM ----------



What is platinum and gold?

Gold is 02 00 00 10
Platinum is 01 00 00 10.

They're both in the first post you just need to scroll through the box. It isn't displayed well for some reason.

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primetime43
01-20-2013, 08:08 AM #490
primetime43
Knowledge is power Tiphat
Originally posted by happygilmorelov View Post
Gold is 02 00 00 10
Platinum is 01 00 00 10.

They're both in the first post you just need to scroll through the box. It isn't displayed well for some reason.


Yea thats what I thought, I wasnt sure though.

---------- Post added at 03:08 AM ---------- Previous post was at 03:07 AM ----------

Originally posted by happygilmorelov View Post
Gold is 02 00 00 10
Platinum is 01 00 00 10.

They're both in the first post you just need to scroll through the box. It isn't displayed well for some reason.

I need some help on this step now: Offset: 380

Yea, I know I sound retarded, its just because im not that good in HxD. :|
01-20-2013, 08:26 AM #491
Originally posted by primetime43 View Post
Yea thats what I thought, I wasnt sure though.

---------- Post added at 03:08 AM ---------- Previous post was at 03:07 AM ----------


I need some help on this step now: Offset: 380

Yea, I know I sound retarded, its just because im not that good in HxD. :|


380 is where you put the timestamps, so when it will say you have unlocked the trophies. There is a tool in the original post to generate the hex code for the specific time/date you choose. You can copy and paste the same generated timestamp twice to fill up the entire line.

The section and image that explains it in the OP are pretty descriptive:
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If you are paranoid you can always generate two different timestamps 1 second apart and use them since in legit trophies they are ever so slightly different.

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primetime43
01-20-2013, 10:25 AM #492
Kamse
Haxor!
Hi everyone, i've finally managed to sync my edited trophy folder.
I've also understand that there are some errors in the tutorial.

Actually, I wrote my own little program to uncrypt/decrypt a trohpy folder.
It also features a timestamp generator/decrypter.
2013/19/01 15:53:25 -> E193A539974740
e18de57fcbfdc0 -> Wednesday 07 november 2012 12:13:11

While working on it, i think that i've found a way to hack the TROPTRNS.DAT file without deleting/recreating the trophy folder.
I still need some more test to do later.

When i'll have spare time, I'm planning to add an option to automatically match the tropusr.dat/troptrns.dat informations.

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01-20-2013, 11:02 AM #493
Originally posted by Kamse View Post
Hi everyone, i've finally managed to sync my edited trophy folder.
I've also understand that there are some errors in the tutorial.

Actually, I wrote my own little program to uncrypt/decrypt a trohpy folder.
It also features a timestamp generator/decrypter.
2013/19/01 15:53:25 -> E193A539974740
e18de57fcbfdc0 -> Wednesday 07 november 2012 12:13:11

While working on it, i think that i've found a way to hack the TROPTRNS.DAT file without deleting/recreating the trophy folder.
I still need some more test to do later.

When i'll have spare time, I'm planning to add an option to automatically match the tropusr.dat/troptrns.dat informations.


nice work Smile
01-20-2013, 12:08 PM #494
cheetahh
Do a barrel roll!
I can explain the timestamp value for you as theres so much misleading suggestions. I found a post that explains a little what unit is 1 tick in CPU world: You must login or register to view this content.

What that means for us is that if we want to operate within seconds precision we have to multiply our numbers with 1000000. So 1 second = 1000000 ticks (at least on PS3 system).

Most programs have limited date range. Usually the smallest value is 01.01.1970 00:00:00 - and for your information thats 62135596800000000 ticks since 01.01.0001 00:00:00.

Thats all the information we need to have an Excel formula for example (Replace the [DATE FIELD] with the reference to your field where datetime value is:
=((SECOND([DATE FIELD])+60*MINUTE([DATE FIELD])+60*60*HOUR([DATE FIELD])+24*60*60*DATEDIF(DATE(1970;1;1);[DATE FIELD];"D"))+6213559680-(60*60*6))*1000000

So what did we do here? We counted the seconds, then added minutes value multiplied by 60 to get the value in seconds. Then we did the same with hour 60 seconds * 60 minutes = 1 hour. As Excel date calculations accept values from 01.01.1970 only we took the date difference between our date and 01.01.1970 and multiplied it with 60 seconds then 60 minutes and then 24 hours = 1 day.

Since we calculated the seconds value since 01.01.1970 we have to add the value 6213559680 - thats the amount of seconds between 01.01.0001 00:00:00 and 01.01.1970 00:00:00.

As my timezone is GMT+6 I subtract that amount from total (thats the 60*60*6 part). And now to get the value in ticks precision it will have to be multiplied by 1000000. Thats the decimal equivalent of the value that we have in trophy files. Convert it to hex and they will match.

All this is a lot easier in C languages.

But thats not the misleading part in the guide or suggestions following it. Whats misleading is that people tell you to enter either same value twice or use 1 second difference between timestamps. Thats the most obvious way how Sony can detect hacked .DAT files. In legit files they are never exactly the same ( they could be, its just very unlikely that you receive all your trophies in seconds precision when the measurement is in microseconds). Entering the values 1 second apart is totally wrong - that can never happen with legit files.

To cut long story short, its very technical talk and probably those who program their own tools understand what I'm talking about, it has very little use for most users. But when you enter timestamps then know that if you enter the same value twice or 1 seconds a part then this is something that never happens with legit files and its very easy to log by Sony.

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neminis7
01-20-2013, 12:53 PM #495
finally it is worked for me lol Smile it is soo easy if you understand what you are changing.
01-20-2013, 01:02 PM #496
Kamse
Haxor!
@cheetahh:
The ticks are the miliseconds since a common date (01.01.1970), those working with PHP/Python/Linux are well aware of it.

Actually each trophy got 2 timestamps.
Some say that the 1st one is the local timestamp (the time the trophy got unlocked) and the 2nd one is the server timestamp (the time the trophy got synced).

Anyway, i've found that the 2nd timestamp is almost 30 seconds "older" (with some miliseconds that i've still got to track down) than the 1st one.

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