Originally posted by andrewman18
NICE SIG and its all in the 1900;s
And yeah they should make a ww1 ww2 and now war game
I'm not sure I understand what you mean by that. Do you mean a game in which covers all of those events? If so I'm not sure that that would be very efficient. What I meant in my last post is that smaller battles can be skipped without messing a game that is striving to be chronologically correct.
Example: Private John has been going through a major World War II battle. The battle ends, and, based on actual events, a smaller, less important battle is about to occur. However, the developers do not want to take players through that battle, so your soldier gets called somewhere else in which that battle takes place and you can simply resume where the next battle begins.
However I think making a war game in which are rather far from another would be difficult to pull off, as it would almost be like creating more than one game in a single game. If a developer clear a couple of years for a title like that, however, I could see it being quite a bit of fun. The major issue would merely be transitioning from one time period to the other, especially from World War II to the present. World War II was not very long after the first, so that would be a smoother transition.