Just a little piece of info, anyone outside the map gets killed automatically after 10seconds. That was introduced in the patch after the private beta. Has anyone figured a way around that 10second life span once outside the maps?
Well we're just going to have to find glitches inside buildings in the map now, just like RFOM1. I wonder if that would kill you as well? Or even getting UNDER the maps. Does this ten second rule apply for these types of glitches?