Post: New Mortal Kombat ( not hackable? )
08-22-2010, 06:32 PM #1
CHAOZ
Banned
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If NetherRealms Studio's post-launch plans work out for the upcoming new Mortal Kombat, players won't have to worry much about balance issues wrecking online competition. Speaking to Kotaku at GamesCom, series co-creator Ed Boon explained how they're building the game to allow for easy balance tweaking after release.
"Everybody wants to ship the perfectly balanced game, but when it has been played for six months and beat on by everybody, players are going to find its weaknesses," Boon said. "We're actually putting stuff in the game that lets us 'turn knobs' after the [game ships]. We have knobs that we can turn to further tweak the game once we know everyone has been bashing on it."

As such, Boon says it won't require a full patch in order for them to tweak small components of the game, although the system will have its limits. "I mean, we can't add a special move, but we can slow a projectile down or speed a projectile up or tweak the damage, just to kind of fine tune it after the fact," Boon explained.

Boon also talked a bit about their plans for downloadable content, calling it "a great opportunity for either a brand new character that nobody's ever seen before or bringing back a character that was in MK4 or later" (they're building the initial on-disc roster out of characters from Mortal Kombat 1-3).

Thankfully, Boon also made clear that any new characters will actually be new, in that they won't do the widely reviled tactic of releasing locked code on the disc, and simply selling DLC that actually acts as a "key" that only unlocks that code. "They're not going to be on the disc and you'll unlock it or something," Boon said. "You'll actually download the data."

And lastly, Boon also said they're "definitely considering" a PC version of Mortal Kombat as well. "Apparently there seems to be a market for that in Europe. Since we're on the Unreal Engine, I guess it's not that much of a change from the console versions."

For now, though, Mortal Kombat is only planned for release on the Xbox 360 and PlayStation 3 next year.
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The following 2 users say thank you to CHAOZ for this useful post:

NextGenStalker, rokkafella-3
08-22-2010, 07:07 PM #2
NextGenStalker
Error… Cat invasion!
wow thats bs
08-22-2010, 07:10 PM #3
CHAOZ
Banned
It may be true.
08-22-2010, 07:12 PM #4
NextGenStalker
Error… Cat invasion!
hope some1 finds a way to hack it xD
08-25-2010, 07:44 AM #5
Raysdaone
Little One
Most new games are going to be unhackable.
08-25-2010, 08:13 AM #6
No game is unhackable
08-25-2010, 08:16 AM #7
DELEX-GODLESS
Vault dweller
Originally posted by 1588 View Post
No game is unhackable


true but by unhackable they mean patch as fast as posible
08-25-2010, 08:20 AM #8
Originally posted by GODLESS View Post
true but by unhackable they mean patch as fast as posible


But even they are being hacked now and a JTAG xbox will prob get custom patch if they wanted 1
08-25-2010, 08:23 AM #9
DELEX-GODLESS
Vault dweller
Originally posted by 1588 View Post
But even they are being hacked now and a JTAG xbox will prob get custom patch if they wanted 1


i dont think there ever gunna stop jtag on xbox so they need to just scrap 360 and start over its not like they aint got the money for it
08-25-2010, 04:30 PM #10
Originally posted by GODLESS View Post
i dont think there ever gunna stop jtag on xbox so they need to just scrap 360 and start over its not like they aint got the money for it


Especially when its microsofts stupidity that keeps releasing KV's. every time an Xbox dies of rrod or somet these people get the Kv's from them by buyin them cheap

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