Post: How'd they patch it?
01-29-2011, 08:11 PM #1
mateo124
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); Okay this question has been getting me wondering, how did Sony manage to block the homebrew from 3.55? Wasn't it all signed? From what I ha heard, it had the EXACT SAME sig that Sony put on their homebrew and the only way to block it was to release new hardware. Well obviously thats not the case, as these programs don't work on 3.56. So did they blacklist these programs from 3.56, was it not actually signed like Sony signed it? How is it that all PlayStation store games still work and disc based games? Could someone please help if you know? Thanks
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01-29-2011, 08:23 PM #2
Originally posted by mateo124 View Post
Okay this question has been getting me wondering, how did Sony manage to block the homebrew from 3.55? Wasn't it all signed? From what I ha heard, it had the EXACT SAME sig that Sony put on their homebrew and the only way to block it was to release new hardware. Well obviously thats not the case, as these programs don't work on 3.56. So did they blacklist these programs from 3.56, was it not actually signed like Sony signed it? How is it that all PlayStation store games still work and disc based games? Could someone please help if you know? Thanks


im not sure 100% about what they patched. but i herd about some things still work. im not sure what tho.
01-30-2011, 04:32 PM #3
i think they've made new keys for signing the homebrew and blocked old homebrew

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