Post: Killzone 3 - Dev Diary: Controls
01-31-2011, 06:34 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); You must login or register to view this content.

Whether they loved the original Killzone 2 control scheme or felt that it was too ‘weighty’, most beta participants seem to agree on one thing: the Killzone 3 control scheme gets the balance just right.

In a new developer video, Guerrilla developers Mathijs de Jonge, Jan-Bart van Beek and Arjen Bokhoven talk about the fine-tuning process that helped them come up with a control scheme that would satisfy both fans and critics. They also reveal new details about the other control-related features in Killzone 3:

- The brutal melee system, which allows players to neutralize their opponents in a myriad of up-close-and-gory ways.

- The slide-to-cover mechanic, which allows for free-form sliding so players can use it to dodge enemy fire.

- The addition of a third weapon slot, reserved specifically for heavy-duty weapons like the Minigun and the W.A.S.P. Launcher.

[ame="https://www.youtube.com/watch?v=D-dLHvkPM9U"]Killzone 3[/ame]

You must login or register to view this content.
(adsbygoogle = window.adsbygoogle || []).push({});
01-31-2011, 07:28 PM #2
StoryHorse
Level 1 Trustworthy
cant wait for this game Happy

The following user thanked StoryHorse for this useful post:

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo