Castlevania: Lords of Shadow was the first 3D reboot of the long standing franchise to sell just well enough to be considered a success. I certainly liked it even and gave it a 9 out of 10, so it would be right to say that I looked forward to the Reverie DLC. After all, Lords of Shadow had one of the most surprising endings of any game in recent history. One that would require more of an explanation than the initial game had given. Mercury Steam and Konami promised that the Reverie and later Resurrection DLC would help explain and flesh out the events leading up to this epic ending and in this respect they do not disappoint. But where it will disappoint is in it’s length (2-3 hours) and platform heavy gameplay.
The events in Reverie take place just after Gabriel’s final battle in LoS. Upon achieving a bitter-sweet victory, Belmont hears a telepathic cry for help from Laura. Owing her a debt for sparing his life – he answers, returning to the cursed Bernard castle to seek out the young vampire. And this is where Reverie begins.