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Originally posted by another user
You should be familiar with the fact that the playstation 3 has 7 enabled SPEs (one is dedicated to isolation) and 1 disabled SPE to increase the yield effectiveness during manufacturing.
Upon startup, the syscon firmware will read the Syscon’s EEPROM value located at 0x48C30 (You can read/write to that offset through the Update Manager) and will set the cell config ring accordingly. (it gets sent by Syscon through the SPI bus)
That value is initially set to 0×06 on all consumer consoles which means 7 SPEs are actually enabled (The count starts at SPE0). Incrementing it will unlock the extra SPE.
That means you can possibly unlock an extra SPE for your Linux or other uses (depending whether your 8th SPE is dead or not)
This procedure has been successfully tested on one of my playstation 3 units (CECH-2500), you may however get unexpected result should your 8th SPE happen to be defective)
Alternatively you could hook the SPI bus and modify the config ring on the fly but that requires additional hardware.
For a quick note, typical PS3 consoles are only using 7 of these Cell Processors, the 8th SPE is just a backup. This will allows the processor unit to remain functional, even if 1 of the 8 is defective from the factory. This reduces waste, and cuts cost in the end, as Sony don’t have to throw away an entire chip if just one SPE is a dud.
Now, i don’t know about you but
You must login or register to view this content. might save another round of euros if he is reading that tidbits from Mathieulh.
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