A Hardware & Software Developer by the nickname @uf6667 has recently been playing around with the PS3 system, and has managed to make a complete dump of the 16mb NOR flash!
It all started with posting of this twitter image, with the simple title of Soon...:
Now we bring you a full video from our PSX-SCENE Youtube channel:
This is great progress in the PS3 world, first some talk about dual-nand's, now REAL progress in dumping the actual NOR flash!
We can only imagine what will be next! Stay Tuned!
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Im almost certain this is good news
Also, dude's twitter -> You must login or register to view this content.
EDIT: It has come to my attention that this is being tagged as useless oh well.
EDIT2: Aparantly not
Originally posted by another user
Originally Posted by iCEQB
bootloader != metldr.
You can get a decrypted bootloader by exploiting it via lv0.2 with a header which too big for the buffer.
This way you can get 3.6x appldr keys
EDIT3:
Originally posted by another user
Update to 3.60. Make a backup of your (still working) NAND / NOR after update, because in the procedure you will f*ck up your PS3.
Extract lv0.2 from your dump and super size the header together with some shellcode which pushes the contents from the isolated SPE over to the PPE and from there to a destination of your liking.
Inject the modified lv0.2 into your NAND / NOR, fire up the PS3 and boom ... there you go
Reflash your working NAND / NOR image and your PS3 runs fine again.
After that start to reverse the bootloader to find lv0.2 keys. After that, decrypt lv0.2 and reverse appldr to find the 3.60 keys
Regards,
iCEQB
EDIT4:
Originally posted by another user
Do you even know what lv0.2 is ? It doesn't seem like it.
And no, you can't resize it (it's an actual signed metadata) and even if you could there is no way it'd magically push the content of the SPE LS to the PPE XDR.
Finally lv0.2 isn't even used on current consoles. Modifying it will have no effect whatsoever.
Lv0.2 keys are only in the new "unhackable" consoles bootloader. lv0.2 is just a new metadata for lv0, basically new consoles will get the lv0 section keys from lv0.2 instead of lv0's metadata, "old" consoles (current ones) will just get those keys from the existing lv0 metadata.
Please stop spreading nonsense as if it was facts.