Post: Fun fact about modern day consoles...
04-05-2012, 10:15 PM #1
boss10000
Like A.....
(adsbygoogle = window.adsbygoogle || []).push({}); So we all know that current generation consoles do 1080P well that is about the best we can get in graphics, what i mean is 1080P means 1080 pixels per inch well how many PPI can the human eye see before it is pointless to do anymore?

Its about 1080 (maybe a bit more) so pretty much at the moment there wont be a need for higher amounts (but they still will) it will all come down to FPS, response etc now, so in the future of 2160P you will think is that that mych better?

They can still improve the FPS, response tike, clarity, etc all that but in detail where about at the limit...
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04-07-2012, 11:29 PM #11
Convex
Ain't No Telling
Wow never knew this. :p
Learn something new everyday! :y:
04-08-2012, 01:10 AM #12
TechMemphis
< ^ > < ^ >
You can buy monitors on newegg that are higher than 1080p. Next rez level for consumers 2560x1600 standard true 1080p is 1920x1080 BTW it takes 3 super highend graphics card to run modern games at UNSUITABLE fps at 2560x1600 nextgen consoles will not do better than 1080p if they hope to be affordable by the average consumer. And the next rez level for average consumers would be called 1600p the lower end of the spectrum which is what most movies are edited at the 1600 rez making going past this level on a current market fairly ridiculous. RED has cameras that shoot at 4k rez however and a player that plays them just expect when games run higher than what they are now to be purchasing separate hard drives as they won't be available on any current disc standard they would be MUCH MUCH MUCH too large. All this aside next gen consoles NEED direct 11/12x capabilties better rendering methods, close focus tech in the newer cards, possibly a dedicated processing unit for physx, OBVIOUSLY new coding methods to interpret games. OS upgrades that are easier for devs to work with. Universal codeable tech in which code can be easily transferred and possibly even tested without rearrangement from pc. Oh and less we forget the cooling mechanics that plagued this generations 1st and 2nd model consoles.... That is all I can think of off the top of my head. I'm sure that there is a significant amount more. An app platform similar to the android and apple ones would be useful and allow for several indie devs to make their own ways as well. Feel free to reply to this with other things you think would be valuable on new consoles hardware and software wise. I'm interested in hearing other's opinions could lead to some funny responses.
04-08-2012, 01:27 AM #13
the next generation of HDTVs (called UHDTVs at 7680x4320 pixels!) has a major flaw in them - the picture quality is so sharp the human brain can't tell the difference and fast moving camera actions can cause motion sickness.

Here's the article if anyone is interested:
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04-08-2012, 05:39 AM #14
TechMemphis
< ^ > < ^ >
Another thing about the lol progressive scan is the way the refresh lines come in plasmas utilize different materials to obtain image and often have a better picture than lcd and led. There is new led technology though that allows for deeper black levels than were previously possible. However visually several small things can be GREATLY improved. But with higher rez visuals and new technology will come an even greater learning curve in development meaning a slowdown in titles. The PS4 and "xbox 720"(hate the naming for both of these...) should also at least be able to handle both motion control and 3D at 60fps if not higher at 1080p. But realistically a visual improvement after 1080p almost becomes unnecessary as the human eye barely sees any difference between 720p and 1080p. It will be significantly less after the next jump and even less after that. However if we talk pure visuals as polygon count for max visual rez... We have a significant way to go... but thats data technically not visuals although a vastly superior video card would be necessary to handle a vastly superior polygon count.... all comes down to what you consider visuals technically as quality picture is technically all relative to the screen and the format in which you are viewing as a dvd on a 480p screen about 16" would look perfect. And upon close inspection many wouldn't notice a difference between that picture and a bluray on a 40" television.... I've had to do a serious study on this for a work study program on campus before in joint with the film and video department and the engineering department... So if anyones curious I can dive into further detail.
04-08-2012, 09:54 PM #15
Pretty awesome facts good to know
04-09-2012, 12:27 AM #16
mcooper101
Rayne Avenger FTW
Games are made in 720p, they are just stretched into 1080p. High-end pcs with 2gb VRAM graphics cards can barely display true 1080p. You've all been fooled by companies. Look at the back of Uncharted 3's case. The highest resolution is 720p.
04-09-2012, 04:19 AM #17
nhoi13
Do a barrel roll!
sweet I didnt know most of this
04-09-2012, 01:36 PM #18
TechMemphis
< ^ > < ^ >
Again though this is in no way near nor will will it be anytime within the next several years a consumer level product heck most 2560x1600 monitors cost a grand let alone let alone an pled screen costing almost 10k for 13". Not to mention games would cost about 1-2kthe fitting on huge harddrives. UHDTV at consumer levels probably wont touch that rez for generations. Too much money to be made in between. There is a picture of a mountain range you can google that is the red of human eye sight that would give you an idea of how large a screen would be needed to see a difference at that high of a resolution. Im on my phone otherwise id link you but the pic would crash my phone browser.
04-09-2012, 09:11 PM #19
1080p doesn't mean 1080 pixels in an inch, it means that there are 1920 x 1080 pixels over the whole screen, the smaller a screen with 1080p the better it will look because of the pixel density. The human eye can see around 300dpi or dots per inch. The 4K resolution is better than 1080p with 4K TV's already available for roughly €10,000+. There is also another resolution known as uHD (ultraHD 0r 8K). uHD has 16 times the number of pixels than 1080p with the accepted pixels being 7,680 × 4,320. Here's an image to show 1080p HD against uHSad Awesome

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---------- Post added at 10:11 PM ---------- Previous post was at 10:07 PM ----------

Originally posted by TechMemphis View Post
Again though this is in no way near nor will will it be anytime within the next several years a consumer level product heck most 2560x1600 monitors cost a grand let alone let alone an pled screen costing almost 10k for 13". Not to mention games would cost about 1-2kthe fitting on huge harddrives. UHDTV at consumer levels probably wont touch that rez for generations. Too much money to be made in between. There is a picture of a mountain range you can google that is the red of human eye sight that would give you an idea of how large a screen would be needed to see a difference at that high of a resolution. Im on my phone otherwise id link you but the pic would crash my phone browser.


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