Post: [Help] How do I make changes to No Man's Sky PS4 save file using HxD?
01-15-2020, 02:38 AM #1
Corogue
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); So I am trying to modify my freighter's color and slot count by changing values in the decrypted PS4 save using HxD. I changed the capital freighter seed value "0xB94597D7E3605D94" (black and blue freighter) to "0x692b2f6e691f64e0" (black and yellow, looks like this: https://www.nmseeds.club/Seeds/Search/beyond/freighter/capital/E2B631/) and changed slot count from "10" (tech slots?) to "48". I saved with HxD, imported to original save using Save Wizard, loaded up the game, and nothing changed.

For reference, I used this guide made for PC version of NMS: https://www.reddit.com/r/NoMansSkyMods/comments/5ihked/tutorial_how_to_change_your_freighter/

What am I doing wrong?


Save file code excerpt:

    "CurrentFreighterHomeSystemSeed":[true,"0x809FEA12162"],"CurrentFreighter":{"Filename":"MODELS\/COMMON\/SPACECRAFT\/INDUSTRIAL\/CAPITALFREIGHTER_PROC.SCENE.MBIN","Seed":[true,"0xB94597D7E3605D94"],"AltId":"","ProceduralTexture":{"Samplers":[]}},"FreighterLayout":{"Slots":10,"Seed":[true,"0x1"],"Level":1},"FreighterInventory":{"Slots":[{"Type":{"InventoryType":"Substance"},"Id":"^ROCKETSUB","Amount":9999,"MaxAmount":9999,"DamageFactor":0.0,"


EDIT: I managed to change the color, but slot count is still unchanged. any ideas?
EDIT: i managed to change slot values too. Close thread.
Last edited by Corogue ; 01-17-2020 at 11:36 PM.

The following user thanked Corogue for this useful post:

Kim-Chi
01-17-2020, 12:26 AM #2
MEGANO5
Dawn Of The Legion
You dont want to save from HxD
and changing colors is something I'm not familiar with but if these colors do have their own values then follow my guide

1- Open notepad on your laptop copy targeted value to modify e.g [ 12000$] this can apply on your way of finding slot count

2- open HxD then hit [CTRL+F] from the opened window change to following presets [ 32bit - big indian - all ]

3- enter the Hex/Text/integrated number value which is what modders use widely then hit search

4- you'll find your targeted value with its offset [you can see the offset from down left bottom of HxD window

5- Copy the offset and open advanced SW

6- go to ENTER LOCATION option [its in the same row of export /import options]

7- paste the copied offset and it will take you right to its SW location address

8- from there you can modify the value/s in SW and apply it

The following 2 users say thank you to MEGANO5 for this useful post:

Corogue, Kim-Chi
04-16-2020, 12:47 PM #3
Reezh
Gobble
Originally posted by Corogue View Post

hey man can you do a tutorial pls
06-04-2020, 02:16 AM #4
Originally posted by Corogue View Post

How did you manage to get the slots to work im running into the same issue the seed change is fine but the slots stay the same
Thx
Last edited by tristanplays420 ; 06-04-2020 at 02:17 AM.
06-24-2020, 02:50 PM #5
You need to put the slots in. This is 48 slots. In HxD(what ever you use) find the string that starts at "ValidSlotIndices" Paste insert the following in the ASCII.
     [{"X":0,"Y":0},{"X":1,"Y":0},{"X":2,"Y":0},{"X":3,"Y":0},{"X":4,"Y":0},{"X":5,"Y":0},{"X":6,"Y":0},{"X":7,"Y":0},{"X":0,"Y":1},{"X":1,"Y":1},{"X":2,"Y":1},{"X":3,"Y":1},{"X":4,"Y":1},{"X":5,"Y":1},{"X":6,"Y":1},{"X":7,"Y":1},{"X":0,"Y":2},{"X":1,"Y":2},{"X":2,"Y":2},{"X":3,"Y":2},{"X":4,"Y":2},{"X":5,"Y":2},{"X":6,"Y":2},{"X":7,"Y":2},{"X":0,"Y":3},{"X":1,"Y":3},{"X":2,"Y":3},{"X":3,"Y":3},{"X":4,"Y":3},{"X":5,"Y":3},{"X":6,"Y":3},{"X":7,"Y":3},{"X":0,"Y":4},{"X":1,"Y":4},{"X":2,"Y":4},{"X":3,"Y":4},{"X":4,"Y":4},{"X":5,"Y":4},{"X":6,"Y":4},{"X":7,"Y":4},{"X":0,"Y":5},{"X":1,"Y":5},{"X":2,"Y":5},{"X":3,"Y":5},{"X":4,"Y":5},{"X":5,"Y":5},{"X":6,"Y":5},{"X":7,"Y":5}]


You have to put the slots in to be valid. X= Column, Y=Row. Hope this helps.
Last edited by MegaGold ; 06-24-2020 at 02:54 PM.

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