Post: Nioh 2 Advanced Mode
03-18-2020, 10:33 PM #1
syizm
Rookie
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Hey guys. Been messing around with the Nioh 2 save in advanced mode and have discoverd most of the values for the equipment modifiers (ie Item Drop Rate vs. Yokai, Imbue Fire, Unlimited Ninjutsu, etc.) I've posted a link to a Google sheet below with most of my research. There is a step by step tutorial below. I'll try to make it more clear as time goes on, but for now, this is it.


Here is what a basic effect looks like in Advanced moe:

GENERAL FORMAT OF ITEM EFFECTS[/u]
aa aa aa aa bb bb bb bb xx xx cc xx

LIFE +44 EXAMPLE:
D8 BF 00 00 2C 00 00 00 2F 73 02 00

EMPTY EFFECTS SLOT SET:
FF FF FF FF 00 00 00 00 00 00 00 00

UNLIMITED NINJUTSU 100%:
28 02 00 00 E8 03 00 00 2F 73 02 00




For example, if you have a piece of armor that has Life +44, you would see the following in the code:
D8 BF 00 00 2C 00 00 00 2F 73 02 00

The aa part is [D8BF0000] which is "Life"
The bb part is [2C000000] which is 44 in decimal. You can set this to ridiculously high values.
The xc part is [2F730200] which doesn't seem to matter except the '02' digit controls icon.

So what you would do is try to find that in your hex editor of choice, then edit the effect type to what you want, and change the value to something appropriate. With these codes you can easily give yourself so much life, ki, and toughness that you're essentially invincible. You can also have unlimited bullets, ninjutsu, and onmyo magic. You can even add effects to the blank slots by replacing the empty data set with the code. The footer section [xx xx cc xx] is mostly irrelevant, but be sure to make cc=02.

Also note that some item effects are percentages with a single decimal point, so 100% is 100.0% in the game, and this is '1000' as far as the data is concerned, and 1000 in hex is 03E8, and in Little Endian for our purposes its E803. So to make a percentage based effect (ulimited magic, unlimited projectiles, etc.) always trigger, you make it 1000... 100.0%, or E803. I hope that makes sense.

If you've any experience at all in hex editing this sheet should be plenty to get you started. As a bonus, it seems the armor, weapon, and yokai effect IDs work on any type of equipment, although it would be useless to imbue some gloves with fire.


Here is a link to the Google Sheet listing what I've found so far:

LINK: You must login or register to view this content.



Cheers,
S.T.
Last edited by syizm ; 03-20-2020 at 02:35 AM.

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Charles Manson
04-02-2020, 08:30 PM #92
Originally posted by ivory7777 View Post
so did they remove the ability to go beyond what they intended (i.e. stats going 999 or 9999 etc) or did they just change the codes that our old codes wont work any more?

If you do any edits, the game hilarious shows a "No" message on game save load
04-02-2020, 10:49 PM #93
Kikrin
Gobble
Update from Save Wizard if you see your save say NO when you load it, it is apparently damaged and you'll have to load a back up. Apparently cheats can't fix it so....yeah
04-03-2020, 01:57 AM #94
I have tried manually modifying the level of weapon and their + multiplier and it is still good
04-03-2020, 02:45 AM #95
Originally posted by syizm View Post

Max All Weapon/Art Proficiency

201C4944 000F423F

201C4950 000F423F

201C495C 000F423F

201C4968 000F423F

201C4974 000F423F

201C4980 000F423F

201C498C 000F423F

201C4998 000F423F

201C49A4 000F423F

201C4A10 000F423F

201C4A1C 000F423F

is there any way the value can be set to 118000.

what would be the equivalent hex value for 118000 to replace 000F423F.
would this work?
proficiency grind is killing me.
thanks
04-03-2020, 03:15 AM #96
Hello everyone, could someone help me change the value of Yasakani magatama to the -5 bonus?
04-03-2020, 04:43 AM #97
its work with 1.07 update?
04-03-2020, 04:43 AM #98
Originally posted by gledson View Post
Hello everyone, could someone help me change the value of Yasakani magatama to the -5 bonus?

im not sure if that will work, i tried -6 bonus, but the game still recognized as -1.

Originally posted by nelsonfung21 View Post
I have tried manually modifying the level of weapon and their + multiplier and it is still good

are you able to change the stats? i wanted to make my luck into 999 or 9999 but couldn't do it on v1.07.
04-03-2020, 04:46 AM #99
Originally posted by joevice View Post
Originally posted by syizm View Post

Max All Weapon/Art Proficiency

201C4944 000F423F

201C4950 000F423F

201C495C 000F423F

201C4968 000F423F

201C4974 000F423F

201C4980 000F423F

201C498C 000F423F

201C4998 000F423F

201C49A4 000F423F

201C4A10 000F423F

201C4A1C 000F423F

is there any way the value can be set to 118000.

what would be the equivalent hex value for 118000 to replace 000F423F.
would this work?
proficiency grind is killing me.
thanks

999999 is F423F
so 118000 is 1CCF0
04-03-2020, 05:13 AM #100
Ahh kinda bummed. I managed to find the ID for the dojo robe top and now I can't switch my armor's appearance to it without the no message. Oh well haha.

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