Post: MGS 5 - Advance Mode Editing (Resources)
07-26-2017, 08:13 PM #1
mroshaw
Pokemon Trainer
(adsbygoogle = window.adsbygoogle || []).push({}); Anyone been able to modify resources in a MGS 5 save?

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rogbrit
08-01-2017, 08:12 PM #11
mroshaw
Pokemon Trainer
Looks like the Quick Codes posted on hackinformer don't work with the latest MGS:V patch. However, I've managed to use the info there to mod a save using Advanced Mode. I'm really not sure how the original author (You must login or register to view this content.) derived this shit, but it seems to have worked for me! This works with version 1.14 EU save:

1. Copy the save to USB and fire up SW
2. Go to location 0x00027138. From here you'll see 4 bytes offsets for each resource
3. Replace the existing 4 bytes with 40 42 0F 00 (that's 500,000)
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4. Do the same for both TPP_GAME_DATA0 and TPP_GAME_DATA1
5. Apply and copy back to system
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BigDruDogg, krustytoe, LushPushLush, Ryu Kenshin
08-04-2017, 02:36 AM #12
krustytoe
I am error
Test these please. I ported them from looking at mroshaw screenshots. I can't test myself since I deleted it to install Just Cause 3.

Version 1.14
    Max Heroism
2001C474 05F5E0FF

Max Materials (processed)
42027138 000F4240
40050004 00000000

Max Materials (unprocessed)
42027224 003D0900
40050004 00000000

Max Medicinal Plant
4202714C 00002EE0
40080004 00000000

Max Vehicle
4202716C 00061A80
400A0004 00000000

Max Placed Weapon
420271C0 00061A80
40050004 00000000

Max Walker Gear
42027194 00061A80
40050004 00000000

Max Parasite
420271B0 00001770
40030004 00000000

Infinite Clip Pistol Sniper and Assult Rifle
100047D6 0000FFFF
100047D8 0000FFFF
100047DA 0000FFFF

Last edited by krustytoe ; 08-08-2017 at 05:04 AM. Reason: Codes FIXED

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08-04-2017, 03:19 AM #13
Jtripz
Bounty hunter
i only tried max medicinal plant and max materials (processed) and 100% working.

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krustytoe
08-04-2017, 04:32 AM #14
krustytoe
I am error
Originally posted by Jtripz View Post
i only tried max medicinal plant and max materials (processed) and 100% working.


THat mean the rest should work too. Thanks for testing
08-04-2017, 08:40 AM #15
mroshaw
Pokemon Trainer
Originally posted by krustytoe View Post
THat mean the rest should work too. Thanks for testing

How do you do that?!? Smile
08-04-2017, 10:54 PM #16
krustytoe
I am error
Originally posted by mroshaw View Post
How do you do that?!? Smile


I took
Max Materials (processed)
42027104 000F4240
40050004 00000000

00027104

and look at your screenshot
00027138

I notice it increase by +34, so I added +34 to each codes.
08-05-2017, 03:16 AM #17
Ok so the codes 100% do not work anyone got new ones?
Last edited by Itzgrande ; 08-05-2017 at 10:48 PM.
08-06-2017, 06:16 AM #18
How would I add 34 to the rest of the codes?
08-08-2017, 12:50 AM #19
krustytoe
I am error
Originally posted by Itzgrande View Post
Ok so the codes 100% do not work anyone got new ones?


I fixed the codes. They should be working now

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