Post: PSA: Final Fantasy Crystal Chronicles - Before you share
08-30-2020, 08:57 AM #1
Cissamannen
Trophy Hunter
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Time to share some info regarding FFCC.

So uh... before you start sharing your saves here, do note that your personal invite code (tied to your save and current user) is stored in the save. And anyone resigning your save will get access to this. What this means is, they can screw about with your in game friends list. Potentionally get you in trouble as whatever you do on your system, will be linked towards anyone on that invite code too.

If you so not care about such, do feel free to share. I tested a 100% save on another account, and everything tied to your user is still stored in there, same invite code and all. Potentionally meaning you cannot be 2 people of same code playing online at once, so sharing it can suddenly have 50 people playing on your personal code that was tied to your psn id.

After more testing, you are locking yourself out from playing in coop too. Only 1 invite code id can be used while playing. Meaning if you resign someones save, and they are in a coop dungeon, have fun playing solo. You'll also be locked from creating a new lobby if someone just made one and instaleft too. Basically your online presence is shared with anyone on same save.

Due to this, if SW ever adds the game, expect QMO, as everything is stored on 1 savefile. i checked this on IOS version.

Edit: more info
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Calidade, gowhawx, herefortheplats, Meracle, Schwibbel88, taka, Yuki_240sx
08-30-2020, 02:52 PM #2
Meracle
Save Point
Thanks for this very detailed info!

So, it sounds like for anyone creating a save-set. They should do it entirely on a new account with false infomation, and possibily even under a VPN for extra safety.
08-30-2020, 05:13 PM #3
Cissamannen
Trophy Hunter
Originally posted by Meracle View Post
Thanks for this very detailed info!

So, it sounds like for anyone creating a save-set. They should do it entirely on a new account with false infomation, and possibily even under a VPN for extra safety.


I'd say on a totally offline save, or empty user/fake dummy psn. Im not sure if playing offline from start acually creates an invite code for your char or not.
Starting a new save does give a new ID though.

From my tests, nothing autopops. You have to trigger each event to pop a trophy. So a saveset is not needed to make it look legit. You can just be careful what activities you do first or not. Everything pops by doing it once. Talking to stilzkin in the port. Doing 1 dungeon gives all artifact trophies.
But nonetheless. Since you can transfer between nintendo switch, ios, and android, and modify your game there, and transfer back, expect to see people with 100% in less than an hour =p because nobody can prove you didnt play on another system before transferring and just easy popping trophies there:p

The following user thanked Cissamannen for this useful post:

Meracle
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