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Epic is bringing the next-generation game engine, the Unreal Engine 4, to the PS4, PC, and Xbox 720. So far we’ve seen a few demos of UE4 running on the PlayStation 4 and the PC, and now the clever tech heads at Digital Foundry have compared the PS4 and PC version.
Recently, Epic showcased the Unreal Engine 4 at GDC running on a top-end PC, with a quad core Intel i7 CPU and a powerful GeForce GTX 680. This is pretty much as powerful as PCs can get these days, so how does to compare to the PlayStation 4?
As the PlayStation 4 vs PC comparison video below shows, the PS4 holds up pretty well against much more powerful PC hardware (at least on paper). The only major differences between the two are lighting and particle effects. Overall, according to analysis by Digital Foundry, the PlayStation 4 version of Unreal Engine 4 is missing some features and has scaled back on others.
The biggest loss is real-time global illumination, where lighting and light sources “bounce off” off different surfaces. Another discovery showed that the PlayStation 4 version of the UE4 demo had “fixed” lighting, while it was dynamic on the PC version.
Of course, the PlayStation 4 features new hardware and its tools and APIs are still in development stages. In time, we’re certain that engine makers like Epic will squeeze a lot more power out of the PlayStation 4. Recently, Epic commented on the PS4 hardware, saying it was the “perfect gaming PC“. You must login or register to view this content.
Epic is bringing the next-generation game engine, the Unreal Engine 4, to the PS4, PC, and Xbox 720. So far we’ve seen a few demos of UE4 running on the PlayStation 4 and the PC, and now the clever tech heads at Digital Foundry have compared the PS4 and PC version.
Recently, Epic showcased the Unreal Engine 4 at GDC running on a top-end PC, with a quad core Intel i7 CPU and a powerful GeForce GTX 680. This is pretty much as powerful as PCs can get these days, so how does to compare to the PlayStation 4?
As the PlayStation 4 vs PC comparison video below shows, the PS4 holds up pretty well against much more powerful PC hardware (at least on paper). The only major differences between the two are lighting and particle effects. Overall, according to analysis by Digital Foundry, the PlayStation 4 version of Unreal Engine 4 is missing some features and has scaled back on others.
The biggest loss is real-time global illumination, where lighting and light sources “bounce off” off different surfaces. Another discovery showed that the PlayStation 4 version of the UE4 demo had “fixed” lighting, while it was dynamic on the PC version.
Of course, the PlayStation 4 features new hardware and its tools and APIs are still in development stages. In time, we’re certain that engine makers like Epic will squeeze a lot more power out of the PlayStation 4. Recently, Epic commented on the PS4 hardware, saying it was the “perfect gaming PC“. You must login or register to view this content.
I'm a PS fan till the day i die, But it seems as if PC has & will always have better graphics. Some parts were almost identical but PC had way better graphics.
consoles will get close, but pc will always have the fine tuned deep graphics, consoles wouldnt be able to reach the same without the costs sky rocketing.
Both of them are awesome. But PC will always be better than any console, because you can mod it by yourself, the consoles come with the same specs always and for years.