Originally posted by lioka77
hello guys ,yes I tried I stuck a function (example binds) after jai in the code menu and I stuck example:
self.option [8] [11] = "Best Binds / unlock";
self.function [8] [11] = :: nfoBinds;
after I save but when I run a party loading the map stops and I have a script error so I do not understand: s anyway thank you for having responded
1)Does the patch definitely work before you edit it?
2)When you added;
self.option [8] [11] = "Best Binds / unlock";
self.function [8] [11] = ::nfoBinds;
to the patch did you you make sure that the code before it was;
self.option [8] [[B]10[/B]] = "Blahblahblah";
self.function [8] [[B]10[/B]] = :: blah;
i.e. did you increase the number?
3)Did you add the function, nfobinds() to the patch and is it in the same GSC file? Also, make sure there isn't another function in any of the GSC file's with the same name.
4) what script error did it give you? Was it bad bad syntax?