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its been a while now since pnfv3 been out and wondering when will someone convert it to ps3! if you can't convert it rhen how did they make pnfv2 for ps3?
Because Pnfv2 File Size Is Much Smaller Then The v3 If You Open Pnfv3 You Will See Why It Can't Be Ported Plus You Will Be Hit With Loads Unknown Functions Because Modded Weapons Etc & CoffeBean In A Way Your Right But You Can Port It From Common.ff Into Patch.ff But You Would Need To Compile It Then Add self SetClientDvar("loc_warnings", "0"); self SetClientDvar("loc_warningsAsErrors", "0"); those to stop any unrecognized texts even on the main menu so if you want to port it keep that in mind & use ff compiler hope this heps you :confused: :yes: