Originally posted by alpatch649
Yes the patch works for the host of the party I use this function:
player = get_players();if(self.playername == player[0].playername )
Ahh alright, You should make 4 menus, And then thread them to the
player = get_players();
if(self.playername == player[1].playername)
{
self thread doMenu2();
}
Or something like that and implement a verification system or to enable mods for the whole lobby or just for you. Can you empty the zombie GSC's ? For all the zombie maps and then fill them with menu codes and then we can possibly be looking at more room to play with than a limited amount.