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Enable Bipods again (RELEASE)
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Enable Bipods again (RELEASE)
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01-16-2012, 03:24 AM
#1
clt_42
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(adsbygoogle = window.adsbygoogle || []).push({});
Pretty well known on the PC, but after opening the .self in IDA Pro, I found the dvar as well.
add this in a cfg
set prone_bipod_enable "1"
or a gsc
self setClientDvar ("prone_bipod_enable", "1");
or if you want to infect it to other people
self setClientDvar ("ui_mapname", "mp_castle;bind button_BACK set prone_bipod_enable 1");
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thatbrat
02-27-2012, 07:59 PM
#11
Karoolus
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omfg, i remember glitching out of the map with this
memories
01-13-2014, 06:29 PM
#12
Kildimo89
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Would anyone here be kind enough to explain where to find the file I need to put the code into to enable the bipod?
01-18-2014, 02:38 AM
#13
$цpєямои
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Nice does this work for usb cfg?
01-24-2014, 02:53 PM
#14
Black Panther
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Originally posted by Taylor
Ok You Cud self setClientDvar("prone_bipod_enable", "1"); Was That So Hard????
Lol taylor you use to type like a retard
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Taylor
03-11-2014, 09:30 PM
#15
xxxelahot
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nice found!
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