Post: Enable Bipods again (RELEASE)
01-16-2012, 03:24 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Pretty well known on the PC, but after opening the .self in IDA Pro, I found the dvar as well.

add this in a cfg

set prone_bipod_enable "1"

or a gsc

self setClientDvar ("prone_bipod_enable", "1");

or if you want to infect it to other people

self setClientDvar ("ui_mapname", "mp_castle;bind button_BACK set prone_bipod_enable 1");
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The following 2 users say thank you to clt_42 for this useful post:

Jacob-And-Britt, thatbrat
02-27-2012, 07:59 PM #11
Karoolus
I'm the W@W Menu Guy !
omfg, i remember glitching out of the map with this Happy

memories Dancing
01-13-2014, 06:29 PM #12
Would anyone here be kind enough to explain where to find the file I need to put the code into to enable the bipod?
01-18-2014, 02:38 AM #13
Nice does this work for usb cfg?
01-24-2014, 02:53 PM #14
Originally posted by Taylor View Post
Ok You Cud self setClientDvar("prone_bipod_enable", "1"); Was That So Hard????

Lol taylor you use to type like a retard

The following user thanked Black Panther for this useful post:

Taylor
03-11-2014, 09:30 PM #15
nice found!

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