Post: [REALESE] The Cloud Patch Final Update
01-26-2012, 11:53 AM #1
iPROFamily
Gym leader
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PS3 Only:
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Credits:
Karoolus for the menu base
KillaMaJic For Hes Great Gamemodes
IVI40A3Fusionz SpecNade Mod
to the people codes i use
Last edited by iPROFamily ; 06-24-2012 at 05:13 AM.

The following 12 users say thank you to iPROFamily for this useful post:

Baby-panama, COD5-MAN-, IELIITEMODZX, Karoolus, LightModz, Swampman, Top_Dog_Uk, TryAndBanMeSony, xMrSuperMoDzZ--, Xx--AIDAN--xX, xXGMLO2Xx, zAutoAiiM_
01-27-2012, 03:33 AM #11
ChromeVisionz
Do a barrel roll!
Nice the menu looks great
01-27-2012, 04:27 PM #12
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by iPROFamily View Post
Umm you didnt do no edit to the menu

and Yeah Credit to Karoolus for the menu base and Credit to you for the SpecNade Mod


Yeah right considering the name of the welcome message functions and the verification and kick functions are exactly the same as what i named them no?
The verification names are exactly the same as what i named them.

Also i left this in there and it's in the same place above the welcome messages:
    doMods()
{
}
BeginHint()
{
wait 8;
hint1 = createFontString( "default", 1.3, self );
hint1 setPoint( "MIDDLE", "CENTER", 0, 40 );
hint1 SetText( "Prone & Hold [{+smoke}] to change Mode");
wait 5;
hint1 setPoint( "BOTTOM RIGHT", "BOTTOM RIGHT", -5, -55 );
hint2 = createFontString( "default", 1.3, self );
hint2 setPoint( "BOTTOM RIGHT", "BOTTOM RIGHT", -5, -35 );
hint2 SetText( "Current Mode: ^2" + self.modes[self.cmode]);
for(;Winky Winky
{
self waittill("stop_mods");
hint2 SetText( "Current Mode: ^2" + self.modes[self.cmode]);
wait .5;
}
}


All you did was change the .gsc names in a clean patch swapped the rank.gscs and put the menu base into the clean patch, removed one line of text from the welcome message, im not dumb i can recognize my own work a mile off.

If you have proof you didn't use my edit then i'll leave you alone and take back my words but until then peace.

My Proof: You must login or register to view this content.
01-27-2012, 09:30 PM #13
iPROFamily
Gym leader
Originally posted by IVI40A3Fusionz View Post
Yeah right considering the name of the welcome message functions and the verification and kick functions are exactly the same as what i named them no?
The verification names are exactly the same as what i named them.

Also i left this in there and it's in the same place above the welcome messages:
    doMods()
{
}
BeginHint()
{
wait 8;
hint1 = createFontString( "default", 1.3, self );
hint1 setPoint( "MIDDLE", "CENTER", 0, 40 );
hint1 SetText( "Prone & Hold [{+smoke}] to change Mode");
wait 5;
hint1 setPoint( "BOTTOM RIGHT", "BOTTOM RIGHT", -5, -55 );
hint2 = createFontString( "default", 1.3, self );
hint2 setPoint( "BOTTOM RIGHT", "BOTTOM RIGHT", -5, -35 );
hint2 SetText( "Current Mode: ^2" + self.modes[self.cmode]);
for(;Winky Winky
{
self waittill("stop_mods");
hint2 SetText( "Current Mode: ^2" + self.modes[self.cmode]);
wait .5;
}
}


All you did was change the .gsc names in a clean patch swapped the rank.gscs and put the menu base into the clean patch, removed one line of text from the welcome message, im not dumb i can recognize my own work a mile off.

If you have proof you didn't use my edit then i'll leave you alone and take back my words but until then peace.

My Proof: You must login or register to view this content.


Umm nope i didnt bacuase i know who menu base is it and is pretty old but if you say is yours ok
01-27-2012, 09:44 PM #14
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by iPROFamily View Post
Umm nope i didnt bacuase i know who menu base is it and is pretty old but if you say is yours ok


Not trying to says it's mine we all know it's Karoolus' base im just trying to say it looks alot like my edit of the base (name of functions).
01-29-2012, 03:57 AM #15
maybe it is. Maybe it isnt. Its just a modded game patch. :muck:

---------- Post added at 10:57 PM ---------- Previous post was at 10:56 PM ----------

karoolus is the real waw coder here. Who agrees?
01-29-2012, 12:14 PM #16
xRaW
xI2aW-
Originally posted by COD5
maybe it is. Maybe it isnt. Its just a modded game patch. :muck:

---------- Post added at 10:57 PM ---------- Previous post was at 10:56 PM ----------

karoolus is the real waw coder here. Who agrees?

yes your correct. If everyone had to put 100% legit credits in their threads every thread will have Karoolus in it. He was the start of W@W the start of cod4 he is the master of this site in this section. He doesnt do much now but without him no one would have his bases as references to make their own.
01-29-2012, 12:34 PM #17
Karoolus
I'm the W@W Menu Guy !
Originally posted by IVI40A3Fusionz View Post
Yeah right considering the name of the welcome message functions and the verification and kick functions are exactly the same as what i named them no?
The verification names are exactly the same as what i named them.

Also i left this in there and it's in the same place above the welcome messages:
    doMods()
{
}
BeginHint()
{
wait 8;
hint1 = createFontString( "default", 1.3, self );
hint1 setPoint( "MIDDLE", "CENTER", 0, 40 );
hint1 SetText( "Prone & Hold [{+smoke}] to change Mode");
wait 5;
hint1 setPoint( "BOTTOM RIGHT", "BOTTOM RIGHT", -5, -55 );
hint2 = createFontString( "default", 1.3, self );
hint2 setPoint( "BOTTOM RIGHT", "BOTTOM RIGHT", -5, -35 );
hint2 SetText( "Current Mode: ^2" + self.modes[self.cmode]);
for(;Winky Winky
{
self waittill("stop_mods");
hint2 SetText( "Current Mode: ^2" + self.modes[self.cmode]);
wait .5;
}
}


All you did was change the .gsc names in a clean patch swapped the rank.gscs and put the menu base into the clean patch, removed one line of text from the welcome message, im not dumb i can recognize my own work a mile off.

If you have proof you didn't use my edit then i'll leave you alone and take back my words but until then peace.

My Proof: You must login or register to view this content.


    BeginHint()
{
wait 8;
hint1 = createFontString( "default", 1.3, self );
hint1 setPoint( "MIDDLE", "CENTER", 0, 40 );
hint1 SetText( "Prone & Hold [{+smoke}] to change Mode");
wait 5;
hint1 setPoint( "BOTTOM RIGHT", "BOTTOM RIGHT", -5, -55 );
hint2 = createFontString( "default", 1.3, self );
hint2 setPoint( "BOTTOM RIGHT", "BOTTOM RIGHT", -5, -35 );
hint2 SetText( "Current Mode: ^2" + self.modes[self.cmode]);
for(;Winky Winky
{
self waittill("stop_mods");
hint2 SetText( "Current Mode: ^2" + self.modes[self.cmode]);
wait .5;
}
}


this is OOOOOOOOOOLD, it's not even used in the menu, i just left it in there, didn't see why i had to remove it :p
that was before i had my first menu working, i wrote something that felt like a menu, you could choose between 4 modes, in each of the modes, you had 4 or 5 mods bound to button combo's.. with these modes, i could add MORE mods, because you could use button combo's for several different mods, see ?

that was the function that showed which 'mode' you were in Smile
01-29-2012, 12:41 PM #18
IVI40A3Fusionz
Former Gaming Squad Member
Originally posted by Karoolus View Post
    BeginHint()
{
wait 8;
hint1 = createFontString( "default", 1.3, self );
hint1 setPoint( "MIDDLE", "CENTER", 0, 40 );
hint1 SetText( "Prone & Hold [{+smoke}] to change Mode");
wait 5;
hint1 setPoint( "BOTTOM RIGHT", "BOTTOM RIGHT", -5, -55 );
hint2 = createFontString( "default", 1.3, self );
hint2 setPoint( "BOTTOM RIGHT", "BOTTOM RIGHT", -5, -35 );
hint2 SetText( "Current Mode: ^2" + self.modes[self.cmode]);
for(;Winky Winky
{
self waittill("stop_mods");
hint2 SetText( "Current Mode: ^2" + self.modes[self.cmode]);
wait .5;
}
}


this is OOOOOOOOOOLD, it's not even used in the menu, i just left it in there, didn't see why i had to remove it :p
that was before i had my first menu working, i wrote something that felt like a menu, you could choose between 4 modes, in each of the modes, you had 4 or 5 mods bound to button combo's.. with these modes, i could add MORE mods, because you could use button combo's for several different mods, see ?

that was the function that showed which 'mode' you were in Smile




I left it in there because i didn't know what it did back in the day when i edited your base :p.
01-29-2012, 12:47 PM #19
Karoolus
I'm the W@W Menu Guy !
Originally posted by IVI40A3Fusionz View Post
I left it in there because i didn't know what it did back in the day when i edited your base :p.


lol.. well now you know Winky Winky

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