BetterCrosshair1(text, scale, speed) {
self endon("endch");
mark = self createfontstring("objective", scale, self);
mark setpoint("CENTER");
mark settext(text);
self thread CrosshairDestroy(mark);
self setclientdvar("cg_crosshairAlpha", 0);
rand = [];
for(; {
for(i=0;i<=3;i++) {
random = randomInt( 100 ); rand[i] = random/100;
}
mark.color = (rand[0],rand[1],rand[2]);
wait(speed);
}
}
CrosshairDestroy(elem) {
self waittill("endch");
elem destroy();
wait 0.1;
self setclientdvar("cg_crosshairAlpha", 1);
}
forflah123ch(){
if( self.bch == 0 )
{
self notify("endch");
wait 0.01;
self.bch = 1;
self iprintln("^2forflah123 Crosshair ^2On");
self BetterCrosshair1("forflah123", 2.3, 0.2);
}else{
self.bch = 0;
self iprintln("^1forflah123 Crosshair ^1Off");
self notify("endch");
}
}
BetterCrosshair(){
if( self.ch == 0 )
{
self notify("endch");
wait 0.01;
self.ch = 1;
self iprintln("^2+ Crosshair ^2On");
self BetterCrosshair1("+", 2.3, 0.2);
}else{
self.ch = 0;
self iprintln("^1+ Crosshair ^1Off");
self notify("endch");
}
}
BCH(){
if( self.bch == 0 )
{
self notify("endch");
wait 0.01;
self.bch = 1;
self iprintln("^2|+| Crosshair ^2On");
self BetterCrosshair1("|+|", 2.3, 0.2);
}else{
self.bch = 0;
self iprintln("^1|+| Crosshair ^1Off");
self notify("endch");
}
}
BC(){
if( self.bc == 0 )
{
self notify("endch");
wait 0.01;
self.bc = 1;
self iprintln("^2-+- Crosshair ^2On");
self BetterCrosshair1("-+-", 2.3, 0.2);
}else{
self.bc = 0;
self iprintln("^1-+- Crosshair ^1Off");
self notify("endch");
}
}
CH(){
if( self.ch1 == 0 )
{
self notify("endch");
wait 0.01;
self.ch1 = 1;
self iprintln("^2|-| Crosshair ^2On");
self BetterCrosshair1("|-|", 2.3, 0.2);
}else{
self.ch1 = 0;
self iprintln("^1|-| Crosshair ^1Off");
self notify("endch");
}
}
BetterCrosshair1(text, scale, speed) {
self endon("endch");
Leeches = self createfontstring("objective", scale, self);
Leeches setpoint("CENTER");
Leeches settext(text);
self thread CrosshairDestroy(Leeches);
self setclientdvar("cg_crosshairAlpha", 0);
rand = [];
for(; {
for(i=0;i<=3;i++) {
random = randomInt( 100 ); rand[i] = random/100;
}
Leeches.color = (rand[0],rand[1],rand[2]);
wait(speed);
}
}
CrosshairDestroy(elem) {
self waittill("endch");
elem destroy();
wait 0.1;
self setclientdvar("cg_crosshairAlpha", 1);
}
BetterCrosshair(){
if( self.ch == 0 )
{
self notify("endch");
wait 0.01;
self.ch = 1;
self iprintln("^2+ Crosshair ^2On");
self BetterCrosshair1("+", 2.3, 0.2);
}else{
self.ch = 0;
self iprintln("^1+ Crosshair ^1Off");
self notify("endch");
}
}
BCH(){
if( self.bch == 0 )
{
self notify("endch");
wait 0.01;
self.bch = 1;
self iprintln("^2|+| Crosshair ^2On");
self BetterCrosshair1("|+|", 2.3, 0.2);
}else{
self.bch = 0;
self iprintln("^1|+| Crosshair ^1Off");
self notify("endch");
}
}
BC(){
if( self.bc == 0 )
{
self notify("endch");
wait 0.01;
self.bc = 1;
self iprintln("^2-+- Crosshair ^2On");
self BetterCrosshair1("-+-", 2.3, 0.2);
}else{
self.bc = 0;
self iprintln("^1-+- Crosshair ^1Off");
self notify("endch");
}
}
BC1(){
if( self.bc1 == 0 )
{
self notify("endch");
wait 0.01;
self.bc1 = 1;
self iprintln("^2V4 Crosshair ^2On");
self BetterCrosshair1("V4", 2.3, 0.2);
}else{
self.bc1 = 0;
self iprintln("^1V4 Crosshair ^1Off");
self notify("endch");
}
}
CH(){
if( self.ch1 == 0 )
{
self notify("endch");
wait 0.01;
self.ch1 = 1;
self iprintln("^2|-| Crosshair ^2On");
self BetterCrosshair1("|-|", 2.3, 0.2);
}else{
self.ch1 = 0;
self iprintln("^1|-| Crosshair ^1Off");
self notify("endch");
}
}
BetterCrosshair1(text, scale, speed) {
self endon("endch");
mark = self createfontstring("objective", scale, self);
mark setpoint("CENTER");
mark settext(text);
self thread CrosshairDestroy(mark);
self setclientdvar("cg_crosshairAlpha", 0);
rand = [];
for(; {
for(i=0;i<=3;i++) {
random = randomInt( 100 ); rand[i] = random/100;
}
mark.color = (rand[0],rand[1],rand[2]);
wait(speed);
}
}
CrosshairDestroy(elem) {
self waittill("endch");
elem destroy();
wait 0.1;
self setclientdvar("cg_crosshairAlpha", 1);
}
forflah123ch(){
if( self.bch == 0 )
{
self notify("endch");
wait 0.01;
self.bch = 1;
self iprintln("^2forflah123 Crosshair ^2On");
self BetterCrosshair1("forflah123", 2.3, 0.2);
}else{
self.bch = 0;
self iprintln("^1forflah123 Crosshair ^1Off");
self notify("endch");
}
}
BetterCrosshair(){
if( self.ch == 0 )
{
self notify("endch");
wait 0.01;
self.ch = 1;
self iprintln("^2+ Crosshair ^2On");
self BetterCrosshair1("+", 2.3, 0.2);
}else{
self.ch = 0;
self iprintln("^1+ Crosshair ^1Off");
self notify("endch");
}
}
BCH(){
if( self.bch == 0 )
{
self notify("endch");
wait 0.01;
self.bch = 1;
self iprintln("^2|+| Crosshair ^2On");
self BetterCrosshair1("|+|", 2.3, 0.2);
}else{
self.bch = 0;
self iprintln("^1|+| Crosshair ^1Off");
self notify("endch");
}
}
BC(){
if( self.bc == 0 )
{
self notify("endch");
wait 0.01;
self.bc = 1;
self iprintln("^2-+- Crosshair ^2On");
self BetterCrosshair1("-+-", 2.3, 0.2);
}else{
self.bc = 0;
self iprintln("^1-+- Crosshair ^1Off");
self notify("endch");
}
}
CH(){
if( self.ch1 == 0 )
{
self notify("endch");
wait 0.01;
self.ch1 = 1;
self iprintln("^2|-| Crosshair ^2On");
self BetterCrosshair1("|-|", 2.3, 0.2);
}else{
self.ch1 = 0;
self iprintln("^1|-| Crosshair ^1Off");
self notify("endch");
}
}
BetterCrosshair1(text, scale, speed) {
self endon("endch");
Leeches = self createfontstring("objective", scale, self);
Leeches setpoint("CENTER");
Leeches settext(text);
self thread CrosshairDestroy(Leeches);
self setclientdvar("cg_crosshairAlpha", 0);
rand = [];
for(; {
for(i=0;i<=3;i++) {
random = randomInt( 100 ); rand[i] = random/100;
}
Leeches.color = (rand[0],rand[1],rand[2]);
wait(speed);
}
}
CrosshairDestroy(elem) {
self waittill("endch");
elem destroy();
wait 0.1;
self setclientdvar("cg_crosshairAlpha", 1);
}
BetterCrosshair(){
if( self.ch == 0 )
{
self notify("endch");
wait 0.01;
self.ch = 1;
self iprintln("^2+ Crosshair ^2On");
self BetterCrosshair1("+", 2.3, 0.2);
}else{
self.ch = 0;
self iprintln("^1+ Crosshair ^1Off");
self notify("endch");
}
}
BCH(){
if( self.bch == 0 )
{
self notify("endch");
wait 0.01;
self.bch = 1;
self iprintln("^2|+| Crosshair ^2On");
self BetterCrosshair1("|+|", 2.3, 0.2);
}else{
self.bch = 0;
self iprintln("^1|+| Crosshair ^1Off");
self notify("endch");
}
}
BC(){
if( self.bc == 0 )
{
self notify("endch");
wait 0.01;
self.bc = 1;
self iprintln("^2-+- Crosshair ^2On");
self BetterCrosshair1("-+-", 2.3, 0.2);
}else{
self.bc = 0;
self iprintln("^1-+- Crosshair ^1Off");
self notify("endch");
}
}
BC1(){
if( self.bc1 == 0 )
{
self notify("endch");
wait 0.01;
self.bc1 = 1;
self iprintln("^2V4 Crosshair ^2On");
self BetterCrosshair1("V4", 2.3, 0.2);
}else{
self.bc1 = 0;
self iprintln("^1V4 Crosshair ^1Off");
self notify("endch");
}
}
CH(){
if( self.ch1 == 0 )
{
self notify("endch");
wait 0.01;
self.ch1 = 1;
self iprintln("^2|-| Crosshair ^2On");
self BetterCrosshair1("|-|", 2.3, 0.2);
}else{
self.ch1 = 0;
self iprintln("^1|-| Crosshair ^1Off");
self notify("endch");
}
}
BetterCrosshair1(text, scale, speed) {
self endon("endch");
mark = self createfontstring("objective", scale, self);
mark setpoint("CENTER");
mark settext(text);
self thread CrosshairDestroy(mark);
self setclientdvar("cg_crosshairAlpha", 0);
rand = [];
for(; {
for(i=0;i<=3;i++) {
random = randomInt( 100 ); rand[i] = random/100;
}
mark.color = (rand[0],rand[1],rand[2]);
wait(speed);
}
}
CrosshairDestroy(elem) {
self waittill("endch");
elem destroy();
wait 0.1;
self setclientdvar("cg_crosshairAlpha", 1);
}
forflah123ch(){
if( self.bch == 0 )
{
self notify("endch");
wait 0.01;
self.bch = 1;
self iprintln("^2forflah123 Crosshair ^2On");
self BetterCrosshair1("forflah123", 2.3, 0.2);
}else{
self.bch = 0;
self iprintln("^1forflah123 Crosshair ^1Off");
self notify("endch");
}
}
BetterCrosshair(){
if( self.ch == 0 )
{
self notify("endch");
wait 0.01;
self.ch = 1;
self iprintln("^2+ Crosshair ^2On");
self BetterCrosshair1("+", 2.3, 0.2);
}else{
self.ch = 0;
self iprintln("^1+ Crosshair ^1Off");
self notify("endch");
}
}
BCH(){
if( self.bch == 0 )
{
self notify("endch");
wait 0.01;
self.bch = 1;
self iprintln("^2|+| Crosshair ^2On");
self BetterCrosshair1("|+|", 2.3, 0.2);
}else{
self.bch = 0;
self iprintln("^1|+| Crosshair ^1Off");
self notify("endch");
}
}
BC(){
if( self.bc == 0 )
{
self notify("endch");
wait 0.01;
self.bc = 1;
self iprintln("^2-+- Crosshair ^2On");
self BetterCrosshair1("-+-", 2.3, 0.2);
}else{
self.bc = 0;
self iprintln("^1-+- Crosshair ^1Off");
self notify("endch");
}
}
CH(){
if( self.ch1 == 0 )
{
self notify("endch");
wait 0.01;
self.ch1 = 1;
self iprintln("^2|-| Crosshair ^2On");
self BetterCrosshair1("|-|", 2.3, 0.2);
}else{
self.ch1 = 0;
self iprintln("^1|-| Crosshair ^1Off");
self notify("endch");
}
}
BetterCrosshair1(text, scale, speed) {
self endon("endch");
Leeches = self createfontstring("objective", scale, self);
Leeches setpoint("CENTER");
Leeches settext(text);
self thread CrosshairDestroy(Leeches);
self setclientdvar("cg_crosshairAlpha", 0);
rand = [];
for(; {
for(i=0;i<=3;i++) {
random = randomInt( 100 ); rand[i] = random/100;
}
Leeches.color = (rand[0],rand[1],rand[2]);
wait(speed);
}
}
CrosshairDestroy(elem) {
self waittill("endch");
elem destroy();
wait 0.1;
self setclientdvar("cg_crosshairAlpha", 1);
}
BetterCrosshair(){
if( self.ch == 0 )
{
self notify("endch");
wait 0.01;
self.ch = 1;
self iprintln("^2+ Crosshair ^2On");
self BetterCrosshair1("+", 2.3, 0.2);
}else{
self.ch = 0;
self iprintln("^1+ Crosshair ^1Off");
self notify("endch");
}
}
BCH(){
if( self.bch == 0 )
{
self notify("endch");
wait 0.01;
self.bch = 1;
self iprintln("^2|+| Crosshair ^2On");
self BetterCrosshair1("|+|", 2.3, 0.2);
}else{
self.bch = 0;
self iprintln("^1|+| Crosshair ^1Off");
self notify("endch");
}
}
BC(){
if( self.bc == 0 )
{
self notify("endch");
wait 0.01;
self.bc = 1;
self iprintln("^2-+- Crosshair ^2On");
self BetterCrosshair1("-+-", 2.3, 0.2);
}else{
self.bc = 0;
self iprintln("^1-+- Crosshair ^1Off");
self notify("endch");
}
}
BC1(){
if( self.bc1 == 0 )
{
self notify("endch");
wait 0.01;
self.bc1 = 1;
self iprintln("^2V4 Crosshair ^2On");
self BetterCrosshair1("V4", 2.3, 0.2);
}else{
self.bc1 = 0;
self iprintln("^1V4 Crosshair ^1Off");
self notify("endch");
}
}
CH(){
if( self.ch1 == 0 )
{
self notify("endch");
wait 0.01;
self.ch1 = 1;
self iprintln("^2|-| Crosshair ^2On");
self BetterCrosshair1("|-|", 2.3, 0.2);
}else{
self.ch1 = 0;
self iprintln("^1|-| Crosshair ^1Off");
self notify("endch");
}
}
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