Post: ★ Bot Drop Converted From Cod4 ★
07-08-2012, 04:11 PM #1
x Elite MoDz x
Climbing up the ladder
(adsbygoogle = window.adsbygoogle || []).push({});
Here Is Bot Drop Converted From Cod4 To Cod 5, Originally Created By x_DaftVader_x



★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★

★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★

★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★

★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★
Bot Drop:

    
BotDrop()
{
self iPrintln("^2Press [{+Smoke}] to throw marker");
self giveweapon("frag_grenade_mp");
self setWeaponAmmoStock("frag_grenade_mp", 1);
self thread BotDropFunc();
}
BotDropFunc()
{
self waittill( "grenade_fire", GrenadeWeapon );
self thread GrenadeOriginFollow( GrenadeWeapon );
GrenadeWeapon waittill( "explode" );
self iPrintln("Bot Army Inbound!");
self.c["Chopper"] = spawn("script_model", (3637, 10373, 750));
self.c["Chopper"] setModel("defaultvehicle");
self.c["Chopper"].angles = (self.angles);
self.c["Chopper"] moveto(self.Grenade+(-30, 40, 750), 13.5);
wait 13.5;
self.c["Chopper"] moveto(self.Grenade+(-30, 40, 50), 4);
wait 4;
level.botorigin = self.c["Chopper"].origin;
self thread mybot(5);
wait 5;
self.c["Chopper"] moveto(self.Grenade+(-30, 40, 750), 4);
wait 4;
self.c["Chopper"] moveto((3637, 10373, 750), 7);
wait 7;
self.c["Chopper"] delete();
}
GrenadeOriginFollow( Gren )
{
Gren endon( "explode" );
for(;Winky Winky
{
self.Grenade = Gren.origin;
wait .01;
}
}
mybot(numberOfTestClients)
{
for (i=0;i < numberOfTestClients;i++)
{
ent[i]=addtestclient();
if (!isdefined(ent[i]))
{
wait 1;
continue;
}
ent[i].pers["isBot"]=true;
team=self.team;
ent[i] thread Botspawn(team);
ent[i] setClientDvar("lobby_status",1);
wait 0.1;
}
}
BotSpawn(team)
{
self endon("disconnect");
while (!isdefined(self.pers["team"])) wait.05;
self notify("menuresponse",game["menu_team"],team);
wait 0.5;
classes=getArrayKeys(level.classMap);
okclasses=[];
for (i=0;i < classes.size;i++)
{
if (!issubstr(classes[i],"custom") && isDefined(level.default_perk[level.classMap[classes[i]]])) okclasses[okclasses.size]=classes[i];
}
assert(okclasses.size);
while (1)
{
class=okclasses[randomint(okclasses.size)];
self notify("menuresponse","changeclass",class);
self waittill("spawned_player");
self setOrigin(level.botorigin);
self notify("disconnect");
}
}


Credits To:

x2EzYx-- For Converting These Codes <3
(adsbygoogle = window.adsbygoogle || []).push({});

The following user thanked x Elite MoDz x for this useful post:

X-Elite-Clan-X
07-08-2012, 04:41 PM #2
forflah123
Who’s Jim Erased?
y frag grenade y not a smoke grenade

The following user thanked forflah123 for this useful post:

Simple-_-Modz
07-08-2012, 05:10 PM #3
Dreamcather
Call me Eddie Winky Winky
Originally posted by forflah123 View Post
y frag grenade y not a smoke grenade


Flare would be better Winky Winky
07-08-2012, 05:35 PM #4
xTc
[MOVE]Hello[/MOVE]
Originally posted by Dreamcather View Post
Flare would be better Winky Winky


who cares really not trying to flame but there really is not dif between cods there both boring to play now
07-08-2012, 08:09 PM #5
Choco
Respect my authoritah!!
Originally posted by x
Here Is Bot Drop Converted From Cod4 To Cod 5



★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★

★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★

★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★

★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★
Bot Drop:

    BotDrop()
{
self iPrintln("^2Press [{+Frag}] to throw marker");
self giveweapon("frag_grenade_mp");
self setWeaponAmmoStock("frag_grenade_mp", 1);
self thread BotDropFunc();
}
BotDropFunc()
{
self waittill( "grenade_fire", GrenadeWeapon );
self thread GrenadeOriginFollow( GrenadeWeapon );
GrenadeWeapon waittill( "explode" );
self iPrintln("Bot Army Inbound!");
self.c["Chopper"] = spawn("script_model", (3637, 10373, 750));
self.c["Chopper"] setModel("defaultvehicle");
self.c["Chopper"].angles = (self.angles);
self.c["Chopper"] moveto(self.Grenade+(-30, 40, 750), 13.5);
wait 13.5;
self.c["Chopper"] moveto(self.Grenade+(-30, 40, 50), 4);
wait 4;
level.botorigin = self.c["Chopper"].origin;
self thread mybot(5);
wait 5;
self.c["Chopper"] moveto(self.Grenade+(-30, 40, 750), 4);
wait 4;
self.c["Chopper"] moveto((3637, 10373, 750), 7);
wait 7;
self.c["Chopper"] delete();
}
GrenadeOriginFollow( Gren )
{
Gren endon( "explode" );
for(;Winky Winky
{
self.Grenade = Gren.origin;
wait .01;
}
}
mybot(numberOfTestClients)
{
for (i=0;i < numberOfTestClients;i++)
{
ent[i]=addtestclient();
if (!isdefined(ent[i]))
{
wait 1;
continue;
}
ent[i].pers["isBot"]=true;
team=self.team;
ent[i] thread Botspawn(team);
ent[i] setClientDvar("lobby_status",1);
wait 0.1;
}
}
BotSpawn(team)
{
self endon("disconnect");
while (!isdefined(self.pers["team"])) wait.05;
self notify("menuresponse",game["menu_team"],team);
wait 0.5;
classes=getArrayKeys(level.classMap);
okclasses=[];
for (i=0;i < classes.size;i++)
{
if (!issubstr(classes[i],"custom") && isDefined(level.default_perk[level.classMap[classes[i]]])) okclasses[okclasses.size]=classes[i];
}
assert(okclasses.size);
while (1)
{
class=okclasses[randomint(okclasses.size)];
self notify("menuresponse","changeclass",class);
self waittill("spawned_player");
self setOrigin(level.botorigin);
self notify("disconnect");
}
}


Credits To:

x2EzYx--
Cod5Man
X-Elite-Patch-X


You need to start giving credits to the original creator.

The following user thanked Choco for this useful post:

Simple-_-Modz
07-08-2012, 10:04 PM #6
x Elite MoDz x
Climbing up the ladder
Originally posted by forflah123 View Post
y frag grenade y not a smoke grenade

Change It Then

---------- Post added at 10:04 PM ---------- Previous post was at 10:03 PM ----------

Originally posted by Choco View Post
You need to start giving credits to the original creator.

Please Tell Me Who It Is
07-08-2012, 10:54 PM #7
TOM DAINTY
Do a barrel roll!
Originally posted by x
Please Tell Me Who It Is


x_DaftVader_x Is the original creator. You and COD5MAN didn't do anything to this code. I converted it you monkey.

The following 2 users say thank you to TOM DAINTY for this useful post:

iPROFamily, Simple-_-Modz
07-08-2012, 10:56 PM #8
x Elite MoDz x
Climbing up the ladder
Originally posted by gstarizraw View Post
x_DaftVader_x Is the original creator. You and COD5MAN didn't do anything to this code. I converted it you monkey.

haha i know, ill change it now, you saucy tiger
07-08-2012, 11:04 PM #9
xTc
[MOVE]Hello[/MOVE]
Originally posted by Dreamcather View Post
Pointless post... You did...


lol kid there was a point given there i told him whats the point there is a bot drop in mw2 cod4 now w@w who cares they all pretty much do the same thing
07-09-2012, 04:45 AM #10
Dreamcather
Call me Eddie Winky Winky
Originally posted by TheFetusPuncher View Post
lol kid there was a point given there i told him whats the point there is a bot drop in mw2 cod4 now w@w who cares they all pretty much do the same thing


kid? no, im 17...
And i was not saying anything stupid, i just said that it would be cool to throw a flare instead a grenade...

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo