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just something i made (script)
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just something i made (script)
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12-01-2012, 09:29 PM
#1
forflah123
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(adsbygoogle = window.adsbygoogle || []).push({});
put this in rank
precacheItem( "syrette_mp" );
durgs()
{
if(self.drugs == 0 )
{
self.drugs = 1;
//self thread enditall(); put your end menu function here
self thread dodrugs();
}
else
{
self.drugs = 0;
ff("r_flamefx_enable", "0");
ff("r_colorMap", "1");
ff("r_fullbright", "0");
ff("r_poisonFX_debug_enable", "0");
ff("cg_fov","65");
ff("cg_gun_x","0");
ff("cg_fovmin","10");
ff("cg_fovscale","1");
self notify("boobs");
self GiveWeapon( "colt_mp" );
self SwitchToWeapon( "colt_mp" );
}
}
dodrugs()
{
self endon("disconnect");
self endon ("death");
self endon("boobs");
self GiveWeapon("syrette_mp");
self SwitchToWeapon("syrette_mp");
self allowJump(false);
self allowSprint(false);
self setMoveSpeedScale(.5);
wait 4;
self thread vision();
ff("cg_fov","100");
ff("cg_gun_x","6");
ff("cg_fovmin","1");
ff("cg_fovscale","1.15");
for(;
{
Earthquake( 0.2, 1, self.origin, 200 );
wait .5;
}
}
vision()
{
self endon("disconnect");
self endon ("death");
self endon("boobs");
for(;
{
ff("r_poisonFX_debug_enable", "0");
ff("r_colorMap", "2");
wait .5;
ff("r_poisonFX_debug_enable", "1");
wait .5;
}
}
ff(d,v){self setClientDvar (d,v);}
Last edited by
forflah123
; 12-01-2012 at 09:32 PM.
The following 8 users say thank you to forflah123 for this useful post:
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Oliver1556
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Cmd-X
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sirsmokealotENG
12-01-2012, 09:40 PM
#2
Guzman
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That's is pretty Cool... Can you give it to people?
Originally posted by forflah123
put this in rank
precacheItem( "syrette_mp" );
durgs()
{
if(self.drugs == 0 )
{
self.drugs = 1;
//self thread enditall(); put your end menu function here
self thread dodrugs();
}
else
{
self.drugs = 0;
ff("r_flamefx_enable", "0");
ff("r_colorMap", "1");
ff("r_fullbright", "0");
ff("r_poisonFX_debug_enable", "0");
ff("cg_fov","65");
ff("cg_gun_x","0");
ff("cg_fovmin","10");
ff("cg_fovscale","1");
self notify("boobs");
self GiveWeapon( "colt_mp" );
self SwitchToWeapon( "colt_mp" );
}
}
dodrugs()
{
self endon("disconnect");
self endon ("death");
self endon("boobs");
self GiveWeapon("syrette_mp");
self SwitchToWeapon("syrette_mp");
self allowJump(false);
self allowSprint(false);
self setMoveSpeedScale(.5);
wait 4;
self thread vision();
ff("cg_fov","100");
ff("cg_gun_x","6");
ff("cg_fovmin","1");
ff("cg_fovscale","1.15");
for(;
{
Earthquake( 0.2, 1, self.origin, 200 );
wait .5;
}
}
vision()
{
self endon("disconnect");
self endon ("death");
self endon("boobs");
for(;
{
ff("r_poisonFX_debug_enable", "0");
ff("r_colorMap", "2");
wait .5;
ff("r_poisonFX_debug_enable", "1");
wait .5;
}
}
ff(d,v){self setClientDvar (d,v);}
12-01-2012, 09:42 PM
#3
forflah123
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Originally posted by Guzman
That's is pretty Cool... Can you give it to people?
yr you can
The following 2 users say thank you to forflah123 for this useful post:
Oliver1556
,
TBMRecoveries
12-02-2012, 02:18 AM
#4
Black Panther
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Originally posted by forflah123
put this in rank
precacheItem( "syrette_mp" );
durgs()
{
if(self.drugs == 0 )
{
self.drugs = 1;
//self thread enditall(); put your end menu function here
self thread dodrugs();
}
else
{
self.drugs = 0;
ff("r_flamefx_enable", "0");
ff("r_colorMap", "1");
ff("r_fullbright", "0");
ff("r_poisonFX_debug_enable", "0");
ff("cg_fov","65");
ff("cg_gun_x","0");
ff("cg_fovmin","10");
ff("cg_fovscale","1");
self notify("boobs");
self GiveWeapon( "colt_mp" );
self SwitchToWeapon( "colt_mp" );
}
}
dodrugs()
{
self endon("disconnect");
self endon ("death");
self endon("boobs");
self GiveWeapon("syrette_mp");
self SwitchToWeapon("syrette_mp");
self allowJump(false);
self allowSprint(false);
self setMoveSpeedScale(.5);
wait 4;
self thread vision();
ff("cg_fov","100");
ff("cg_gun_x","6");
ff("cg_fovmin","1");
ff("cg_fovscale","1.15");
for(;
{
Earthquake( 0.2, 1, self.origin, 200 );
wait .5;
}
}
vision()
{
self endon("disconnect");
self endon ("death");
self endon("boobs");
for(;
{
ff("r_poisonFX_debug_enable", "0");
ff("r_colorMap", "2");
wait .5;
ff("r_poisonFX_debug_enable", "1");
wait .5;
}
}
ff(d,v){self setClientDvar (d,v);}
Should name it Heroin Over-dose.
12-02-2012, 12:57 PM
#5
forflah123
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Originally posted by LittleBrother
Should name it Heroin Over-dose.
lol
..............
The following user thanked forflah123 for this useful post:
Oliver1556
12-02-2012, 01:03 PM
#6
Black Panther
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NextGenUpdate
Originally posted by forflah123
lol
..............
Shuddup, u dnt evn lft fgt.
12-02-2012, 02:33 PM
#7
philipeininger
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Nice Patch btw
12-02-2012, 03:37 PM
#8
forflah123
Who’s Jim Erased?
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Originally posted by LittleBrother
Shuddup, u dnt evn lft fgt.
wtf who got you knickers in a twist
The following 2 users say thank you to forflah123 for this useful post:
Oliver1556
12-02-2012, 09:14 PM
#9
Black Panther
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Originally posted by forflah123
wtf who got you knickers in a twist
The lack of lfting in this thread is disturbing.
The following user thanked Black Panther for this useful post:
Cmd-X
12-02-2012, 09:21 PM
#10
Cmd-X
It's been awhile.
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Originally posted by forflah123
put this in rank
precacheItem( "syrette_mp" );
durgs()
{
if(self.drugs == 0 )
{
self.drugs = 1;
//self thread enditall(); put your end menu function here
self thread dodrugs();
}
else
{
self.drugs = 0;
ff("r_flamefx_enable", "0");
ff("r_colorMap", "1");
ff("r_fullbright", "0");
ff("r_poisonFX_debug_enable", "0");
ff("cg_fov","65");
ff("cg_gun_x","0");
ff("cg_fovmin","10");
ff("cg_fovscale","1");
self notify("boobs");
self GiveWeapon( "colt_mp" );
self SwitchToWeapon( "colt_mp" );
}
}
dodrugs()
{
self endon("disconnect");
self endon ("death");
self endon("boobs");
self GiveWeapon("syrette_mp");
self SwitchToWeapon("syrette_mp");
self allowJump(false);
self allowSprint(false);
self setMoveSpeedScale(.5);
wait 4;
self thread vision();
ff("cg_fov","100");
ff("cg_gun_x","6");
ff("cg_fovmin","1");
ff("cg_fovscale","1.15");
for(;
{
Earthquake( 0.2, 1, self.origin, 200 );
wait .5;
}
}
vision()
{
self endon("disconnect");
self endon ("death");
self endon("boobs");
for(;
{
ff("r_poisonFX_debug_enable", "0");
ff("r_colorMap", "2");
wait .5;
ff("r_poisonFX_debug_enable", "1");
wait .5;
}
}
ff(d,v){self setClientDvar (d,v);}
Nice, the needle makes it look awesome.
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