Originally posted by zombiegangster
Im working on my gsc menu and I have a functional menu base I have a few commands in it but I want to know how to make this command Auto run when my player spawn here is the command...
Instructions(){
Instruct = self createfontstring("default", 1.5, self);
Instruct.sort = 15;
Instruct setPoint("RIGHT", "BOTTOM", 1500, -25);
Instruct settext("Press Aim and Knife to open the menu -- Press shoot to go up and aim to go down the menu -- Press F to select an option -- Press melee to close the menu");
while(1){
Instruct setPoint("LEFT", "BOTTOM", -1500, -25, 25);
wait 20;
Instruct setPoint("RIGHT", "BOTTOM", 1500, -25, 25);
}
wait 1;
}
The code works when I use it as a function in the menu but like I said I want it to work AS my player spawns in the game.
Add MwS-xiBypass_
---------- Post added at 02:44 AM ---------- Previous post was at 02:34 AM ----------
Originally posted by zombiegangster
Im working on my gsc menu and I have a functional menu base I have a few commands in it but I want to know how to make this command Auto run when my player spawn here is the command...
Instructions(){
Instruct = self createfontstring("default", 1.5, self);
Instruct.sort = 15;
Instruct setPoint("RIGHT", "BOTTOM", 1500, -25);
Instruct settext("Press Aim and Knife to open the menu -- Press shoot to go up and aim to go down the menu -- Press F to select an option -- Press melee to close the menu");
while(1){
Instruct setPoint("LEFT", "BOTTOM", -1500, -25, 25);
wait 20;
Instruct setPoint("RIGHT", "BOTTOM", 1500, -25, 25);
}
wait 1;
}
The code works when I use it as a function in the menu but like I said I want it to work AS my player spawns in the game.
I dont know wha menu base you use but Put it when The Menu Starts Add me Skype Philip99x121 Ill Help yah