Post: Need Help Puting This In waw Zombies xraw v1.2
06-07-2013, 01:37 PM #1
whothedaddy1990
Can’t trickshot me!
(adsbygoogle = window.adsbygoogle || []).push({}); So Guys I Been Trying Put xRaw v1.2 in waw Zombies it Was in Black ops But i Think it Be Cool To Host it On waw Zombies So if u Guys Can Help i Appreciate The Help Happy


BuildMenu()
{
self notify("update");
self.MenuOpen = false;
self.thread Welcome ();
self.thread instruct();
self.Menu["Top"] = CreateShader("CENTER", "TOP", 0, -200, 296, 40, (0,0,1), "white", 1, 1);
self.Menu["Left"] = CreateShader("CENTER", "CENTER", -450, 0, 4, 1000, (1,0,0), "white", 1, 1);
self.Menu["Right"] = CreateShader("CENTER", "CENTER", 450, 0, 4, 1000, (1,0,0), "white", 1, 1);
self.Menu["Background"] = CreateShader("CENTER", "", 0, -1200, 300, 1000, (0,0,0), "white", 0, 1);
self.Menu["Scrollbar"] = CreateShader("CENTER", "TOP", 0, -80, 296, 20, (1,0,0), "white", 1, 1);
for(;Winky Winky
}

Welcome()
{
notifyData = spawnstruct();
notifyData.titleText = "^5Welcome To, xRaWs V1.2 Ultimate Zombies";
notifyData.notifyText = "^1Patch Created, and Scripted By xRaW";
notifyData.glowColor = (0, 0, 0);
notifyData.duration = 7;
self maps\_hud_message::notifyMessage(notifyData);
}
instruct()
{
self iPrintln("^4Ultimate Menu Now Ready");
wait .5;
self iPrintln("^2PRESS [{+smoke}] ^1TO OPEN MENU.");
}
(adsbygoogle = window.adsbygoogle || []).push({});
06-07-2013, 05:10 PM #2
zombiegangster
Pokemon Trainer
You can't just put a menu from black ops into waw zombies some things may not work but all you have to do is put it where the menu was in black ops gsc into the same waw gsc they should have the same file.
06-07-2013, 07:41 PM #3
whothedaddy1990
Can’t trickshot me!
lol ok Happy

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