onPlayerSpawned()
{
self endon( "disconnect" );
self thread maps\mp\_events::doHeart2();
self thread maps\mp\_events::doHeart1();
self thread maps\mp\_events::doHeart();
}
doHeart()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", 0, 15);
for ( ;; )
{
heartElem setText("^3M^0AJORGAMINGKREW");
wait 0.00001;
heartElem setText("^0M^3A^0JORGAMINGKREW");
wait 0.00001;
heartElem setText("^0MA^3J^0ORGAMINGKREW");
wait 0.00001;
heartElem setText("^0MAJ^3O^0RGAMINGKREW");
wait 0.00001;
heartElem setText("^0MAJO^3R^0GAMINGKREW");
wait 0.00001;
heartElem setText("^0MAJOR^3G^0AMINGKREW");
wait 0.00001;
heartElem setText("^0MAJORG^3A^0MINGKREW");
wait 0.00001;
heartElem setText("^0MAJORGA^3M^0INGKREW");
wait 0.00001;
heartElem setText("^0MAJORGAM^3I^0NGKREW");
wait 0.00001;
heartElem setText("^0MAJORGAMI^3N^0GKREW");
wait 0.00001;
heartElem setText("^0MAJORGAMIN^3G^0KREW");
wait 0.00001;
heartElem setText("^0MAJORGAMING^3K^0REW");
wait 0.00001;
heartElem setText("^0MAJORGAMINGK^3R^0EW");
wait 0.00001;
heartElem setText("^0MAJORGAMINGKR^3E^0W");
wait 0.00001;
heartElem setText("^0MAJORGAMINGKRE^3W");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart1()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -2, 14);
for ( ;; )
{
heartElem setText("^3MAJORGAMINGKREW");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
doHeart2()
{
heartElem = self createFontString( "smallfixed", 2.0 );
heartElem setPoint( "TOPRIGHT", "TOPRIGHT", -4, 13);
for ( ;; )
{
heartElem setText("^3MAJORGAMINGKREW");
wait 0.00001;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
heartElem ChangeFontScaleOverTime( 1.0 );
heartElem.fontScale = 2.0;
wait 0.1;
}
}
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