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I've been watching some vids with the developer Todd Howard and he is offering a lot of insight on the game. Here is what I've gathered that they've changed
- Scrapped useless skills such as athletics, split magicka from intelligence etc.,
- Quests are no longer generic or linear, they are completely manipulable by dialogue and choices made by the player.
- Leveling is faster.
- Original 10 classes still exist but you jump into the shoes of a dragon born
- Nuances have been given much more detail, almost every action you make has a response.
- DRAGONS!
- Different kinds of jails.
- Larger world, better graphics, more quests, you know, basic sequel stuff
- Prior Elder Scrolls experience isn't needed but its not recommened for new console gamers.
That's all I could conjure up, if I find more ill update