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What do you get when you combine Borderlands with Tarantino's over-the-top Nazi-killing film "Inglourious Basterds"??
Game Features:
Co-op-Centric Gameplay: Enjoy an engaging campaign fully playable in co-op, up to four players.
Four Furious Characters: Choose between four distinct playable characters, with different combat styles, special melee weapons, and unique abilities.
Unique Über-Weaponry: Fight an experimental Nazi army and face the weapons that could turn the tide against the Allies.
Multiplayer Massacre: A brutally fun competitive offer, with six different multiplayer modes for up to ten players, developed by the creators of Borderlands.
Character Growth: Choose your fighting style, use unexpected melee weapons and special abilities, and increase the power of your character's arsenal and abilities by unlocking new challenges, ranks, and other awards.
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Brothers in Arms: Furious 4 is a video game in the Brothers in Arms series due for release in March 2012. It is published by Ubisoft and being developed by Gearbox Software. It was unveiled at E3 2011.
Following its unveiling at E3 2011, Brothers in Arms: Furious 4 has presented itself as a departure from previous Brothers in Arms titles; taking a very different approach to its World War II subject matter. Instead of portraying a realistic take on war focusing on Staff Sgt. Matt Baker of the 101st Airborne Division, this new game follows four zany characters of a yet unnamed unit on a fictional romp through Germany after Hitler himself.
While the announcement CGI trailer immediately garnered comparisons to Tarantino's Inglourious Basterds, recent previews of Gearbox's E3 game play demo describe the game as an insane combination of the studio's previous hit Borderlands and the recent arcade shooter Bulletstorm by People Can Fly and Epic Games. Impressions of the game itself have been favorable so far, focusing on the game's unique art style and presentation, 4-player co-operative campaign mode, crazy unconventional arsenal, and interesting RPG progression system.
Gearbox has stated that their Brothers in Arms brand is more than just Baker and the 101st, and that Furious 4 does not represent a 'reboot' that would preempt the Baker series of games. At the recent Gearbox Community Day, Creative Director Mikey Neumann promised that fans would still see the final chapter in Matt Baker's story.
The four protagonists are Chok, a Native American soldier who uses hatchets to dispatch enemies, Montana, a large lumberjack turned Nazi slayer who wields a chain gun, Crockett, a Texas native who uses a cattle iron to brand fallen enemies, and Stitch, a mentally unstable Irishman who shocks enemies with a custom made taser.
Source - You must login or register to view this content. By Robert VerBruggen (not me obviously)
If the Brothers in Arms franchise is sacred to you, you might want to just ignore the next entry, Furious 4. After a long string of tactical, sober World War II first-person shooters, developer Gearbox Software decided to change things up quite a bit—so much, in fact, that many longtime fans are crying foul.
No, they didn't go the Modern Warfare/Medal of Honor route and move the series into the present day. Instead, they're offering a completely different take on the WWII shooter. Essentially, they're throwing out the entire Brothers in Arms template, including the main character, Matt Baker, and replacing it all with a little Borderlands, a little Wolfenstein, and a whole lot of Quentin Tarantino.
Watching the trailer, it's hard not to notice the obvious thefts from Inglourious Basterds, Tarantino's over-the-top Nazi-killing flick. A band of four Allied soldiers have been sent on a mission to assassinate Hitler, and each seems like something straight out of a comic book: you have a lumberjack who wields a chainsaw, Doom-style; a mohawked American Indian stereotype who throws tomahawks and sets bear traps; an Irish medic; and a cowboy with a branding iron. Together, they embark on a bloody, disturbing romp through Nazi Germany, slaying everything in their path. Some elements of the story also seem drawn from the real-life "Filthy Thirteen," a WWII Army unit that took dangerous missions behind enemy lines and wore mohawks and war paint.
It's not just the basic contours of the story that are a little on the zany side. Much like Bulletstorm, Furious 4 will feature goofy-but-grisly first-person combat with skill-shots and other challenges. And as in Wolfenstein, the Nazis here have succeeded in creating advanced weaponry from their sick research. If you're tired of standard war games and need a little absurdity to grab your attention, Gearbox is aiming for you. With a really bizarre killing tool of some sort.
Another title from Gearbox, Borderlands, will also make its influence known. Each character will have a different skill tree, and by obtaining XP you'll earn the right to upgrade your chosen hero. This RPG mechanic served Borderlands well, but we hope that this game does a better job of keeping you from getting overleveled; in Borderlands, the challenge dropped off in the second half (not to mention the DLC) if you did all the side quests.
In addition, Brothers in Arms will have a tremendous emphasis on co-op, supporting up to four players at once. Slicing and dicing Nazis is probably more fun with friends, especially when those Nazis are wearing jetpacks. There will also be ten-player competitive multiplayer with six different modes.
To be sure, Gearbox made a bizarre and controversial decision here. The Brothers in Arms series has a lot of fans, and many of them won't be thrilled with this dramatic departure from the franchise's roots. Further, given how different Furious 4 is from the rest of the Brothers games, it's a mystery why Gearbox didn't just make it an entirely separate series rather than trying to shoehorn it in where it didn't belong. But in the end, this looks like an exciting shooter with a unique style and a great blend of features. If Gearbox does a good job of executing everything they've planned, Furious 4 should be an enjoyable game, even if it doesn't fit in with its Brothers in Arms.
By Robert VerBruggen
CCC Contributing Writer
So guys, whats your thoughts?
so long as the final chapter of Matt Baker's war storys is told ("Brothers in Arms: War Heroes" I think is the last game) then Im more than happy to welcome Furious 4's brutally funny Nazi killing fest lol