Post: How To Pull Stats For A RTM Tool?
12-18-2016, 05:42 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hey NGU Users, Does anyone happen to have the offsets that i would need to add to my Connect/attach code to pull stats so i can have it lists them to label like the Welcome : USERS NAME ? HMU ASAP! Willing to give credit in the tool if you send me the codes Happy
Last edited by PineappleTetra ; 12-18-2016 at 05:43 AM. Reason: Messed Up :P
12-18-2016, 05:24 PM #11
Father Luckeyy
Retired - Lead Content Manager
Originally posted by PineappleTetra View Post
Yeah Haha


Oh i had a hard time trying to get current stats lol i would honestly help you but it never worked for me as well hahaha
12-18-2016, 05:26 PM #12
yeah i feel yeah i might just go and try to look for it through Netcheat if i find them all let you know but yeah its hella hard xD
12-20-2016, 06:05 AM #13
S63
Space Ninja
Remove
Last edited by S63 ; 12-21-2016 at 03:54 PM.
12-21-2016, 03:53 PM #14
S63
Space Ninja
Originally posted by Luckeyy
Oh i had a hard time trying to get current stats lol i would honestly help you but it never worked for me as well hahaha


Originally posted by PineappleTetra View Post
yeah i feel yeah i might just go and try to look for it through Netcheat if i find them all let you know but yeah its hella hard xD




Im no expert at c# but these might help Smile so let me know if they work for you Smile

LE2INT
    
int LE2INT(byte[] data)
{
return (data[3] << 24) | (data[2] << 16) | (data[1] << Cool Man (aka Tustin) | data[0];
}


Pull Func
    
public static void PullStats(decimal value)
{
byte[] Stat = new byte[4];
GetMemory(StatOffset, Stat);
value = (LE2INT(Stat));
}

Last edited by S63 ; 12-21-2016 at 03:58 PM.
12-23-2016, 07:11 AM #15
Father Luckeyy
Retired - Lead Content Manager
Originally posted by PineappleTetra View Post
Hey NGU Users, Does anyone happen to have the offsets that i would need to add to my Connect/attach code to pull stats so i can have it lists them to label like the Welcome : USERS NAME ? HMU ASAP! Willing to give credit in the tool if you send me the codes Happy


Are you still needing assistance or are you satisfied with the information provided to you?
12-24-2016, 02:52 AM #16
Originally posted by Luckeyy
Are you still needing assistance or are you satisfied with the information provided to you?


yeah i still need help xD
12-24-2016, 02:53 AM #17
Father Luckeyy
Retired - Lead Content Manager
Originally posted by PineappleTetra View Post
yeah i still need help xD


Ok bud, Ill leave this thread open til you get all the help you need.
01-27-2017, 06:12 PM #18
Father Luckeyy
Retired - Lead Content Manager
Originally posted by PineappleTetra View Post
yeah i still need help xD


I believe i know how to " Get Stats " i did it in my BO1 tool im currently working and it works perfect.

Example
if (CheckAll.Checked)
{
byte[] buffer = new byte[4];
PS3.GetMemory(Stats.Prestige, buffer);
spinEdit1.Value = BitConverter.ToInt32(buffer, 0);
}
if (CheckAll.Checked)
{
byte[] buffer = new byte[4];
PS3.GetMemory(Stats.XP, buffer);
spinEdit2.Value = BitConverter.ToInt32(buffer, 0);
}


You want to do something like that in your Get stats button, Credits to SrTSrY for showing me how to do it.

The following user thanked Father Luckeyy for this useful post:

SyTry

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