Post: MP Death Barrier
10-10-2014, 03:51 PM #1
ItzMatriix
Are you high?
(adsbygoogle = window.adsbygoogle || []).push({}); As pretty much everyone has found out every map has a death barrier surrounding it. Some are higher than others but when use ufo or mockup without Godmode and go to high or too far you die. Is there anyway to remove it? Like I don't want to use godmode because I'm doing superman lobbies and we need to be able to die and respawn on tac inserts. I know there is the script for removing death barriers on zombies so is multiplayer possible? Or does that script work in both?
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10-11-2014, 08:08 AM #2
dtx12
Do a barrel roll!
    
foreach(ent in getEntArray("trigger_hurt", "classname")) ent delete();
02-07-2015, 03:41 PM #3
carpovitch
Save Point
Originally posted by dtx12 View Post
    
foreach(ent in getEntArray("trigger_hurt", "classname")) ent delete();


How do we use this? :s
02-07-2015, 03:47 PM #4
iiiCenTurY
Gym leader
Remove SkyBarrier:
    removeSkyBarrier()
{
entArray = getEntArray();
for (index = 0; index < entArray.size; index++)
{
if(isSubStr(entArray[index].classname, "trigger_hurt") && entArray[index].origin[2] > 180)
entArray[index].origin = (0, 0, 9999999);
}
}


Remove DeathBarrier:
    removeDeathBarrier()
{
ents=getEntArray();
for(index=0;index < ents.size;index++)
{
if(isSubStr(ents[index].classname,"trigger_hurt"))
ents[index].origin =(0,0,9999999);
}
}

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