Post: I cannot find a GSC code for walkingLoadestar in black ops 2
02-05-2015, 03:57 AM #1
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02-05-2015, 02:04 PM #2
Patrick
League Champion
walkingLoadestar()
{
self endon("disconnect");
self endon("death");
self endon("stop_WLStar");
self GiveKillstreak("killstreak_remote_mortar");
self iPrintlnbold("^5Walking Loadstar: ^2On");
self iPrintln("^5You will die if you ^6Stop Walking Loadstar");
self.WLStarFly = 0;
WLStarUFO = spawn("script_model", self.origin);
for(;Winky Winky
{
if(self.WLStarFly == 1)
{
self playerLinkTo(WLStarUFO);
self.WLStarFly = 1;
}
else
{
self unlink();
self.WLStarFly = 0;
}
if(self.WLStarFly == 1)
{
WLStarFly = self.origin + vector_scal(anglesToForward(self getPlayerAngles()),20);
WLStarUFO moveTo(WLStarFly, .01);
}
wait .001;
}
}
02-06-2015, 11:47 PM #3
its still freezing ,my ps3
03-13-2015, 02:30 AM #4
nHxmodz
I am error
your coding it wrong then ?
03-13-2015, 01:33 PM #5
Im_YouViolateMe
NextGenUpdate Elite
Originally posted by Extinct
walkingLoadestar()
{
self endon("disconnect");
self endon("death");
self endon("stop_WLStar");
self GiveKillstreak("killstreak_remote_mortar");
self iPrintlnbold("^5Walking Loadstar: ^2On");
self iPrintln("^5You will die if you ^6Stop Walking Loadstar");
self.WLStarFly = 0;
WLStarUFO = spawn("script_model", self.origin);
for(;Winky Winky
{
if(self.WLStarFly == 1)
{
self playerLinkTo(WLStarUFO);
self.WLStarFly = 1;
}
else
{
self unlink();
self.WLStarFly = 0;
}
if(self.WLStarFly == 1)
{
WLStarFly = self.origin + vector_scal(anglesToForward(self getPlayerAngles()),20);
WLStarUFO moveTo(WLStarFly, .01);
}
wait .001;
}
}


I believe vector_scal is not a predefined function. He might be missing it. I might be wrong.

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