Post: Acidgat and Hell's Redeemer Weapon ID
02-06-2015, 10:30 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); Hello, does anyone know the weapon id for the acidgat and the hells redeemer? I have found the blundergat one but cant seem to work these two out, thanks in advance.
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02-07-2015, 12:22 AM #2
Bigmoneyhustlin
Can’t trickshot me!
blundersplat_upgraded_zm
upgraded_tomahawk_zm
but u should do reg tomahawk first cuz it don't work like normal

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Manny8975
02-07-2015, 12:37 AM #3
Originally posted by Bigmoneyhustlin View Post
blundersplat_upgraded_zm
upgraded_tomahawk_zm
but u should do reg tomahawk first cuz it don't work like normal

Thank you so much man! Where did u find those codes every I'd list I found didn't have them on...
02-07-2015, 12:56 AM #4
Bigmoneyhustlin
Can’t trickshot me!
there right on the pastebin on the first script thread... it has all the zombies mode weapons.
not all work right tho, the tomahawk has few different ones. if u do upgraded first it shows red but throws blue
then resets if u ever go into afterlife
02-07-2015, 01:07 AM #5
Bigmoneyhustlin
Can’t trickshot me!
not many people work on zombie stuff and if they do they don't share...its been awhile since I looked but let me know if u can find the camo list or the right way to write perks with a map check cuz MOTD has fun stuff but will freeze unless ur menu is written just for its perks...lightning_hands_zm....spork_zm_Alcatraz are needed weapons too
02-07-2015, 01:08 AM #6
Bigmoneyhustlin
Can’t trickshot me!
ur prolly gonna get moved to question section also cuz they did make a spot 4 it
02-07-2015, 01:20 AM #7
SyGnUs
Give a F*** About Your Lifestyle
Originally posted by Bigmoneyhustlin View Post
not many people work on zombie stuff and if they do they don't share...its been awhile since I looked but let me know if u can find the camo list or the right way to write perks with a map check cuz MOTD has fun stuff but will freeze unless ur menu is written just for its perks...lightning_hands_zm....spork_zm_Alcatraz are needed weapons too


You can probably add a function to your menu so it only loads those options if its for that map and then you may not freeze.
02-07-2015, 01:30 AM #8
Bigmoneyhustlin
Can’t trickshot me!
Originally posted by SyGnUs View Post
You can probably add a function to your menu so it only loads those options if its for that map and then you may not freeze.

man, plz can u share a example for zombies? I got so tired of trying I just made different menus 4 different maps...
02-07-2015, 01:59 AM #9
SyGnUs
Give a F*** About Your Lifestyle
Originally posted by Bigmoneyhustlin View Post
man, plz can u share a example for zombies? I got so tired of trying I just made different menus 4 different maps...


This what I had done I while back -

    
if(GetDvar( "mapname" ) == "zm_highrise")
{
self addMenu("build", "dierise", "Die Rise Buildables");
}


Just give something like that a try.

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Bigmoneyhustlin
02-07-2015, 03:17 AM #10
Bigmoneyhustlin
Can’t trickshot me!
Originally posted by SyGnUs View Post
This what I had done I while back -

    
if(GetDvar( "mapname" ) == "zm_highrise")
{
self addMenu("build", "dierise", "Die Rise Buildables");
}


Just give something like that a try.

thanks man, don't even remember if I tried (GetDvar( "mapname" ) ==
thanks

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