Post: Auto Verify//Co Friends?
03-03-2015, 01:20 AM #1
Buqsy
Bounty hunter
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03-03-2015, 02:28 AM #2
MiseryLegion
Do a barrel roll!
for sharks menu it's like this

    onplayerconnect()
{
for(;Winky Winky
{
level waittill( "connecting", player );
if(player isHost())
player.status = "Host";
else
if(player.name == "Friend PSN here [can't have clantag]" || player.name == "same here lel")
player.status = "Admin";
else
player.status = "Unverified";

player thread onplayerspawned();

}
}

The following user thanked MiseryLegion for this useful post:

Buqsy
03-03-2015, 09:48 PM #3
Buqsy
Bounty hunter
Originally posted by MiseryLegion View Post
for sharks menu it's like this

    onplayerconnect()
{
for(;Winky Winky
{
level waittill( "connecting", player );
if(player isHost())
player.status = "Host";
else
if(player.name == "Friend PSN here [can't have clantag]" || player.name == "same here lel")
player.status = "Admin";
else
player.status = "Unverified";

player thread onplayerspawned();

}
}


Thanks a ton bro, also do you happen to know how to make it so players don't die when receiving the menu? I have removed suicide portion but they do not receive it until they die. No point in making another thread.
03-03-2015, 10:37 PM #4
MiseryLegion
Do a barrel roll!
Originally posted by Buqsy View Post
Thanks a ton bro, also do you happen to know how to make it so players don't die when receiving the menu? I have removed suicide portion but they do not receive it until they die. No point in making another thread.


add me on ps3 bro, I'll hook you up with some shit and help you out a little Winky Winky <3
PSN: xMiseryLegion-
just message me saying you're from ngu

The following user thanked MiseryLegion for this useful post:

dandeekiller

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