Post: [GSC] Information box and scroling title help [Please]
03-26-2015, 04:49 PM #1
TAZBXIV
Bounty hunter
(adsbygoogle = window.adsbygoogle || []).push({}); Whats up NGU I need some help making some things... 1. an information box
for example (below)


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And 2. a back and forth scrolling text at the top like in this menu for example (below aswell)


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I am planning on making a remake of one of my favorite menus from call of duty world at war. As soon as someone can assist me with these scripts I will release it and also will definitely include you in the credits. Any help will be greatly appreciated Smile
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03-26-2015, 06:20 PM #2
iiiCenTurY
Gym leader
For the Information Box you have to create a Rectangle
    createRectangle(align, relative, x, y, width, height, sort, color, alpha, shader)
{
shaderElem = newClientHudElem( self );
shaderElem.elemType = "bar";
shaderElem.width = width;
shaderElem.height = height;
shaderElem.xOffset = 0;
shaderElem.yOffset = 0;
shaderElem.children = [];
shaderElem.sort = sort;
shaderElem.color = color;
shaderElem.alpha = alpha;
shaderElem setParent( level.uiParent );
shaderElem setShader( shader, width , height );
shaderElem.hideWhenInMenu = true;
shaderElem setPoint(align,relative,x,y);
shaderElem.align = align;
shaderElem.relative = relative;
return shaderElem;
}


and then set the text.

You'll need the coordinates for this
03-26-2015, 06:25 PM #3
TAZBXIV
Bounty hunter
Thank you very much.
Do you also have a settext thing for this (mind I know GSC and understand how it works i'm just fairly new. I can set the cords and everything I just need all the scripts wat)
Also, how would I call this function? Would I put in openmenu or onplayerconnect or what?
I want it to be their when the payer spawns but I want an option for the client to be able to toggle the info box on and off if thats too much to ask
03-26-2015, 06:36 PM #4
add me on skype
xTrippY__ModZx
I will help you
03-26-2015, 06:47 PM #5
TAZBXIV
Bounty hunter
Alright I sent you a contact request.

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