Post: gsc help
04-11-2015, 09:23 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); okay so im trying to make a script where if the map isnt carrier it'll change into carrier. but when it changes to carrier, It thinks its not carrier and it loads it up again and it turns into a loop.

can anyone help me with this?

heres the script

ifstatement()
{
if (map( "mp_carrier", true ) == false)
{
map( "mp_carrier", true );
}

else
{
self iprintln("mp_carrier");
}
}

sorry if it looks like the easiest thing to fix. im new to gsc scripting.
(adsbygoogle = window.adsbygoogle || []).push({});
04-11-2015, 11:03 PM #2
TAZBXIV
Bounty hunter
Wrong section buddy.
04-11-2015, 11:10 PM #3
Krypton
Climbing up the ladder
Originally posted by Rizk View Post
okay so im trying to make a script where if the map isnt carrier it'll change into carrier. but when it changes to carrier, It thinks its not carrier and it loads it up again and it turns into a loop.

can anyone help me with this?

heres the script

ifstatement()
{
if (map( "mp_carrier", true ) == false)
{
map( "mp_carrier", true );
}

else
{
self iprintln("mp_carrier");
}
}

sorry if it looks like the easiest thing to fix. im new to gsc scripting.


I would not even start a "GSC Menu". There are already way to many OF THE SAME STUFF DIFFERENT STYLE. I would just void the project. Too many gsc menu's. Start making stuff for the newer games like ghosts, advanced warfare, and etc.
04-12-2015, 01:17 AM #4
TAZBXIV
Bounty hunter
Originally posted by Mercury. View Post
I would not even start a "GSC Menu". There are already way to many OF THE SAME STUFF DIFFERENT STYLE. I would just void the project. Too many gsc menu's. Start making stuff for the newer games like ghosts, advanced warfare, and etc.


Drack He never said he was going to release it maybe he wants his own style. I've made pleanty of menus that ill never release and that i only made to fit my liking. This sounds cool for zombieland.
As for the script try this and see if it changes anything.

ifstatement()
{
if (map( "mp_carrier", true ) == false)
{
wait .2;
map( "mp_carrier", true );
}

else
{
self iprintln("mp_carrier");
}
}
04-12-2015, 01:49 AM #5
jwm614
NextGenUpdate Elite
Originally posted by Rizk View Post
okay so im trying to make a script where if the map isnt carrier it'll change into carrier. but when it changes to carrier, It thinks its not carrier and it loads it up again and it turns into a loop.

can anyone help me with this?

heres the script

ifstatement()
{
if (map( "mp_carrier", true ) == false)
{
map( "mp_carrier", true );
}

else
{
self iprintln("mp_carrier");
}
}

sorry if it looks like the easiest thing to fix. im new to gsc scripting.


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