Post: i want know what Magic Bullet & vector_scal can do and how to use it
04-25-2015, 02:53 AM #1
iRnZ
NextGenUpdate Elite
(adsbygoogle = window.adsbygoogle || []).push({}); like this code

MagicBullet()
{
self endon("disconnect");
self endon("death");

for(;Winky Winky
{
self waittill("weapon_fired");
forward = anglestoforward(self getplayerangles());
start = self geteye();
end = vectorscale(forward, 9999);
magicbullet("ai_tank_drone_rocket_mp", start, bullettrace(start, start + end, false, undefined)["position"], self);
}
}
what can use this for & how to use them

and this

vector_scal(vec, scale)
{
vec = (vec[0] * scale, vec[1] * scale, vec[2] * scale);
return vec;
}

and

BulletTrace

but not have code
(adsbygoogle = window.adsbygoogle || []).push({});

Copyright © 2026, NextGenUpdate.
All Rights Reserved.

Gray NextGenUpdate Logo