Post: submenu inside a submenu HELP
07-29-2015, 11:43 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); how do I make a submenu inside a submenu.. like I have a weapons menu but I want to add a "More" option to extend the list. it's prob easy but its my first time making another submenu inside a submenu. thx. i'm using the "simple menu base". thanks to anyone who helps
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07-30-2015, 10:46 PM #11
SyGnUs
Give a F*** About Your Lifestyle
Originally posted by MirusLament View Post
how do I make a submenu inside a submenu.. like I have a weapons menu but I want to add a "More" option to extend the list. it's prob easy but its my first time making another submenu inside a submenu. thx. i'm using the "simple menu base". thanks to anyone who helps


This how I did it for my mod menu loader I posted -
    
//parentMenu //Name //Title
addMenu("main", "modMenus", "Mod Menu Selection");
addOption("modMenus", "Surge V2", ::gameChange, "Surge");


So once you have your first submenu you just do the this -

    
//parentMenu //Name //Title
addMenu("main", "modMenus", "Mod Menu Selection");
addOption("modMenus", "Surge V2", ::gameChange, "Surge");
addMenu("modMenus", "newSubMenu", 'My New Sub Menu");
addOption("newSubMenu", "Function Name", ::FunctioToCall, "Optional Parameter");


Anyway there might be a simpler function or one meant for submenus but this has always worked for me.
07-30-2015, 10:48 PM #12
itsSorrow
In my man cave
Originally posted by SyGnUs View Post
This how I did it for my mod menu loader I posted -
    
//parentMenu //Name //Title
addMenu("main", "modMenus", "Mod Menu Selection");
addOption("modMenus", "Surge V2", ::gameChange, "Surge");


So once you have your first submenu you just do the this -

    
//parentMenu //Name //Title
addMenu("main", "modMenus", "Mod Menu Selection");
addOption("modMenus", "Surge V2", ::gameChange, "Surge");
addMenu("modMenus", "newSubMenu", 'My New Sub Menu");
addOption("newSubMenu", "Function Name", ::FunctioToCall, "Optional Parameter");


Anyway there might be a simpler function or one meant for submenus but this has always worked for me.


Sup, Whats your skype? I wanna talk to you
07-30-2015, 11:00 PM #13
SyGnUs
Give a F*** About Your Lifestyle
Originally posted by GentleSlugger View Post
Sup, Whats your skype? I wanna talk to you


You can pm if you want, but I don't really add people on Skype.
07-30-2015, 11:49 PM #14
Originally posted by SyGnUs View Post
This how I did it for my mod menu loader I posted -
    
//parentMenu //Name //Title
addMenu("main", "modMenus", "Mod Menu Selection");
addOption("modMenus", "Surge V2", ::gameChange, "Surge");


So once you have your first submenu you just do the this -

    
//parentMenu //Name //Title
addMenu("main", "modMenus", "Mod Menu Selection");
addOption("modMenus", "Surge V2", ::gameChange, "Surge");
addMenu("modMenus", "newSubMenu", 'My New Sub Menu");
addOption("newSubMenu", "Function Name", ::FunctioToCall, "Optional Parameter");


Anyway there might be a simpler function or one meant for submenus but this has always worked for me.
I already figured it out thx tho
03-07-2016, 06:21 AM #15
Explain how did you figure out
03-07-2016, 07:18 AM #16
seanhellen
Are you high?
Where you would put ::Giveweapon, put ::submenu, "TITLE", "INPUT"

Thats usually how it works. I use giveweapon as an example...any function goes there

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