Post: Debug Model Code For Bo2
08-30-2015, 07:07 PM #1
(adsbygoogle = window.adsbygoogle || []).push({}); i cant find a debug model code so i can put it in my menu can anyone paste the code in the comments below
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08-30-2015, 07:18 PM #2
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Remy
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Originally posted by Surly View Post
i cant find a debug model code so i can put it in my menu can anyone paste the code in the comments below


Is this what you are talking about?
    self setModel("defaultactor");
08-30-2015, 07:19 PM #3
Originally posted by Surly View Post
i cant find a debug model code so i can put it in my menu can anyone paste the code in the comments below


~SNIP~

Looking for the same thing Smile
08-30-2015, 07:32 PM #4
ya but i need the full code to it
08-30-2015, 07:35 PM #5
HiddenHour
I defeated!
Originally posted by Surly View Post
ya but i need the full code to it


That is the full code isn't it? What
08-30-2015, 07:37 PM #6
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Remy
Guest
Originally posted by Surly View Post
ya but i need the full code to it


Kidding me

    DefaultActor()
{
if(self.model==0)
{
self setModel("defaultactor");
self iPrintln("Set Model to Default Actorl");
self setclientthirdperson(true);
self.model=1;
}
else if(self.model==1)
{
self [[game["set_player_model"][self.team]["default"]]]();
self iPrintln("Set Model to Default");
self setclientthirdperson(false);
self.model=0;
}
}
08-30-2015, 07:43 PM #7
thx ima test to see if it works ...
08-30-2015, 07:50 PM #8
i said debug actor thats the default one here ill send you a pic of what it should look likeYou must login or register to view this content.
08-30-2015, 08:08 PM #9
HiddenHour
I defeated!
Originally posted by Surly View Post
i said debug actor thats the default one here ill send you a pic of what it should look likeYou must login or register to view this content.


Drack I believe you are mistaken.
08-30-2015, 08:19 PM #10
i tried it and it dont work it just stays the same

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