Originally posted by Loz
setVelocity
i knew about
setVelocity and it works but not in the way i need it to haha,
another idea i came up with would be to link myself to a script_model, but i want
that script model to have collision so it doesnt move underneath the map/i wont move underneath the map
when im using
moveto and using
playerAnglesToForward(player, distance)
i dont want to be looking at the floor then teleporting underneath it, want collision.