Post: Bring players back to life?
01-21-2016, 02:27 AM #1
(adsbygoogle = window.adsbygoogle || []).push({}); I am a search and destroy fan (I know right)
I was just wondering what the function for bringing a player that is dead in a GameMode such a search would be, Thanks Smile
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01-21-2016, 06:39 AM #2
No its not possible.
01-21-2016, 01:02 PM #3
oCmKs_4_LiFe
< ^ > < ^ >
u can do unlimited lives tho.
01-21-2016, 06:41 PM #4
Actually you can it is in a menu called jiggy, You can bring them back/respawn them in Search
01-21-2016, 10:26 PM #5
anthonything
Space Ninja
    if ( self.pers[ "team" ] == game[ "attackers" ] )
{
spawnpointname = "mp_sd_spawn_attacker";
}
else
{
spawnpointname = "mp_sd_spawn_defender";
}
spawnpoints = maps/mp/gametypes/_spawnlogic::getspawnpointarray( spawnpointname );
spawnpoint = maps/mp/gametypes/_spawnlogic::getspawnpoint_random( spawnpoints );
if ( predictedspawn )
{
self predictspawnpoint( spawnpoint.origin, spawnpoint.angles );
}
else
{
self spawn( spawnpoint.origin, spawnpoint.angles, "sd" );
}


straight from sd.gsc. Try it.

Or:
    
self [[ level.spawnspectator ]]();

Retrieved that one from _globallogic_player.gsc
01-22-2016, 08:17 AM #6
DoraTheKiller97
Treasure hunter
Originally posted by TheNiceUb3r View Post
Actually you can it is in a menu called jiggy, You can bring them back/respawn them in Search

Someone i know on skype paid 7 dollars amazon for Jiggy's function. Not Happy or Sad FUNCTION.
01-22-2016, 02:38 PM #7
anthonything
Space Ninja
Originally posted by dorathekiller97 View Post
Someone i know on skype paid 7 dollars amazon for Jiggy's function. Not Happy or Sad FUNCTION.


Yeah, and the funny thing is his stuff is most likely just copy pasted from dev functions smh. But, i do understand, because 1: Money is a good thing, and 2: If ppl really wanted these functions, they would just look through source code and write it themselves. There has not been 1 function that i have ever seen that i can't find a solution to in source if i look enough.

The following user thanked anthonything for this useful post:

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01-22-2016, 06:04 PM #8
DoraTheKiller97
Treasure hunter
Originally posted by anthonything View Post
Yeah, and the funny thing is his stuff is most likely just copy pasted from dev functions smh. But, i do understand, because 1: Money is a good thing, and 2: If ppl really wanted these functions, they would just look through source code and write it themselves. There has not been 1 function that i have ever seen that i can't find a solution to in source if i look enough.

I get where you're coming from, but paying for functions is a little much, dont ya think? I thought paying for menu's were silly...
01-24-2016, 04:39 PM #9
FRINZ
I’m too L33T
teheee
01-24-2016, 10:05 PM #10
anthonything
Space Ninja
Originally posted by dorathekiller97 View Post
I get where you're coming from, but paying for functions is a little much, dont ya think? I thought paying for menu's were silly...


Yeah, it is. I agree with creators wanting compensation for their work, but when the work is copy pasted from the managed code list.... Functions too, like ok you have a cool function, but come on. Its not like i cant spend an hour or so and make the same thing.

The following user thanked anthonything for this useful post:

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